|
10000 software rendered sprites
|
|
24
|
12484
|
February 3, 2009
|
|
Can I add an abstract class as a KeyListener?
|
|
24
|
12343
|
April 14, 2012
|
|
Is Java Missing its Window of Opportunity with Gaming?
|
|
25
|
12197
|
January 8, 2013
|
|
Weighted Voronoi Diagram - Wrapping
|
|
12
|
17565
|
March 11, 2016
|
|
[Don't even look] I think I've found a bug in my brain
|
|
31
|
10852
|
November 13, 2011
|
|
Problems on G1 vs Hero
|
|
20
|
13702
|
September 5, 2009
|
|
streaming wav
|
|
23
|
12556
|
April 26, 2003
|
|
Biplanes
|
|
31
|
10913
|
October 20, 2003
|
|
Advice on a faster way to check every pixel in an image.
|
|
32
|
10927
|
April 14, 2014
|
|
CPU usage in a pure Java2D game
|
|
20
|
13697
|
February 26, 2007
|
|
Java2D - Space Invaders
|
|
14
|
16013
|
January 6, 2014
|
|
J-Geometry Wars - updated!
|
|
24
|
12294
|
August 15, 2005
|
|
Super Spineboy
|
|
12
|
17295
|
June 6, 2014
|
|
bluetooth multiplayer game
|
|
18
|
15129
|
September 23, 2003
|
|
Angle of slope for mouse movement.
|
|
18
|
14000
|
May 11, 2012
|
|
My Game's Framerate (Am I paranoid?)
|
|
25
|
12052
|
June 1, 2012
|
|
[DONE] Speed Code Tutorials?
|
|
15
|
15280
|
March 24, 2014
|
|
OpenGL 3+ availability 91,48%
|
|
21
|
13056
|
July 20, 2012
|
|
Extremely poor performance with NIO...
|
|
22
|
12746
|
August 2, 2003
|
|
JADE: Another HashMap and more
|
|
27
|
11625
|
November 16, 2003
|
|
Random thoughts: Extreme speed 2D collisions
|
|
17
|
14360
|
September 9, 2012
|
|
When to fund? (Kickstarter/Indiegogo)
|
|
30
|
11049
|
June 9, 2014
|
|
what to expect ....
|
|
31
|
10798
|
September 2, 2004
|
|
Terrain rendering demo for Android
|
|
14
|
15763
|
July 3, 2013
|
|
Selector.select() returns 0 during connected clients
|
|
15
|
15660
|
October 2, 2008
|
|
Help with strings and if statements.
|
|
22
|
12743
|
October 7, 2010
|
|
Dead Run 2
|
|
18
|
14156
|
March 9, 2013
|
|
CoMarketing with Sun
|
|
23
|
12437
|
June 23, 2003
|
|
My day with Ralph Baer
|
|
16
|
14770
|
March 25, 2009
|
|
Apparently easier deployment is finally here!
|
|
25
|
11923
|
October 3, 2007
|
|
affine transformation, rotate, area for collision detection..
|
|
20
|
13291
|
April 17, 2011
|
|
Sprite Animation to create effect using Atlas
|
|
20
|
13545
|
May 14, 2013
|
|
The Minecraft RPG
|
|
13
|
17253
|
February 10, 2015
|
|
Gravity hole: Objects moving near a hole, shifts its projection towards the hole
|
|
16
|
14896
|
August 6, 2012
|
|
Paid short mission: JMonkeyEngine 2.0 / JOGL / AWT for the FGF
|
|
16
|
14874
|
April 2, 2009
|
|
Eclipse tips: Better Java navigation + more!
|
|
15
|
15322
|
October 21, 2009
|
|
Shyguy's Cave of Death
|
|
19
|
13781
|
December 8, 2011
|
|
Java 8 on Raspberry Pi
|
|
23
|
12518
|
July 14, 2014
|
|
Fast Real-Time blur for applet
|
|
21
|
13172
|
January 19, 2010
|
|
ADC2 results
|
|
19
|
13741
|
December 3, 2009
|
|
Inverse Polarity
|
|
16
|
14761
|
October 12, 2009
|
|
libGDX converting from LWJGL
|
|
24
|
12274
|
February 10, 2014
|
|
Perfect 'Per-Vertex' Collision Algorithms?
|
|
17
|
14419
|
December 1, 2013
|
|
4x4k
|
|
16
|
14858
|
March 1, 2009
|
|
GLSL and Shader-based Tutorials for LWJGL / LibGDX
|
|
9
|
19357
|
January 28, 2013
|
|
Does try-catch significanlt influences game speed?
|
|
31
|
10978
|
October 4, 2005
|
|
How do you handle an indexed VBO with multiple texture coordinates per vertex?
|
|
16
|
14774
|
January 27, 2010
|
|
LWJGL Graphics in seperate thread?
|
|
13
|
16603
|
January 5, 2012
|
|
Ideas or hints to get more players for my game?
|
|
25
|
11903
|
September 16, 2008
|
|
I got the job!!
|
|
22
|
12664
|
August 20, 2007
|