hi guys!
i’m new here and i guess that i will learn a lot reading deep into this forum ;D
but now a question… i’m trying to build a library to handle the animation and effects of my applets and i’m getting some problems with performance :(… i’m using Java2D api to avoid problem of compatibility and i’m becoming crazy finding a fast way to implement a blur algorithm that i will use in animation… the first try was with a ConvolveOp class but it’s too much slow with a 8x8 kernel…
so any suggestion??
thanks
… forgive me for my inglish i’m italian :persecutioncomplex: