About the Game Play & Game Design category
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1
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69
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June 5, 2020
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Game Play & Game Design - Resources
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3
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16082
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February 14, 2012
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mouse-speed
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9
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1247
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June 21, 2020
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Design feedback, 2D RPG Manager type game
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1
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2614
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January 26, 2020
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What kind of graphic style ? ( rough 1999 - 2004 )
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7
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4543
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November 28, 2019
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Open-source multiplayer FPS in Java
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13
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15599
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November 14, 2019
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Feedback on design?
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9
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6426
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September 7, 2019
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Placing houses on random generated map?
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2
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7942
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December 7, 2018
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Data structures for loading huge tilemaps
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6
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8034
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June 12, 2018
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Item database architecture
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2
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3443
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May 4, 2018
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Game design videos by Extra Credits
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6
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7824
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April 25, 2018
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Opinion on the game style
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7
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18447
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January 6, 2018
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Need ideas for a game like this
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5
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4009
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October 2, 2017
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Graphics Backend Abstraction
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52
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33734
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September 6, 2017
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Formular for generating amount of XP a killed enemy provides
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3
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3102
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August 30, 2017
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tiles against objects
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1
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2222
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August 20, 2017
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Raycasting in a 3d game to create hitscan weapons
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4
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4120
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August 14, 2017
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2D Combat System?
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10
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10624
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July 17, 2017
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Using default methods in interfaces effectively
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13
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6146
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July 15, 2017
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Patchy/Non-Smooth Perlin Noise?
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4
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4012
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July 6, 2017
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has map vs instaceof for determining object kind from an arraylist of arraylist
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5
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10723
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May 31, 2017
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Working on "How to plan and design a game engine" and I'm looking for feedback
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7
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3320
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April 18, 2017
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Choosing between linear and open levels
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5
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2580
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April 14, 2017
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Graphics Backend Abstraction
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1
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33604
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March 24, 2017
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Fully Data Driven Skill System
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8
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5508
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March 13, 2017
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3D Indoor Environment Design
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1
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4792
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February 16, 2017
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Too much abstraction?
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10
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6816
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February 9, 2017
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Best place and time for character progression in RPG
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4
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8393
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January 16, 2017
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The best way to normalize chances in a two-player game?
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6
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9898
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December 18, 2016
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How to simplify existing Inventory System?
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3
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3273
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December 12, 2016
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