About the Performance Tuning category
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0
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769
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June 5, 2020
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Performance Tuning - Resources
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2
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11665
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February 27, 2012
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Faster way to find primes?
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25
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17247
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July 7, 2021
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JNI: statically linked libraries
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8
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2302
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April 7, 2021
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Optimal way of working out if a polygon overlaps, is contained by, is contained in, or totally separate from another polygon
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3
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1020
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July 3, 2020
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Rendering Multi-Layer Tilemap w/ Animations
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1
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1916
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March 20, 2020
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OpenHFT Chronicle-Values Benchmark
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0
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4925
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October 31, 2019
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[WoW-2D] TiledMap Parsing
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2
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8068
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November 12, 2018
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Memory profiling with java and native libraries
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5
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3744
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October 26, 2018
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Java 9 GC
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22
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16423
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August 11, 2018
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is Enum.values() a real memory hog ?
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4
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3092
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August 2, 2018
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Setting a value when the var has already the right value
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0
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9599
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February 22, 2018
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Finding possible performance bottleneck
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10
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4671
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February 19, 2018
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fast box blur algorithm
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27
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30795
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February 12, 2018
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What is the fastest way of setting screen pixels?
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6
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7174
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December 31, 2017
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Simple way to show quickly-changing values
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6
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5769
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November 14, 2017
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for loops
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10
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5072
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November 11, 2017
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Optimal 2D rendering.
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3
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5465
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October 18, 2017
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Efficiency of render code
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1
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10942
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August 19, 2017
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Pathfinding over too large grid
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8
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37035
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April 29, 2017
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Question: Branch Prediction Alleviating Performance Loss in Looped Conditionals?
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6
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7038
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April 9, 2017
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ArrayList$Itr and Escape Analysis
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5
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25622
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March 6, 2017
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Quadtree Efficiency?
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8
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5709
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February 26, 2017
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Object Pooling and arrays
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10
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9626
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February 9, 2017
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Turn-based game - world map performance issue
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4
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9146
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January 17, 2017
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Tips for reducing frame rate spikes due to JIT early in a game?
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9
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36652
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December 26, 2016
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Most optimal collision detection algorithms
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17
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12486
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December 21, 2016
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Has anyone tried creating an optimized HashMap implementation?
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8
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5471
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December 14, 2016
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Renderer Optimization
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2
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3819
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December 12, 2016
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Interesting talk from Cliff Click, Azul Systems
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7
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13440
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August 9, 2016
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