Mipmaps are pretty
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5
|
4210
|
June 27, 2016
|
Fast sprite rotation
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0
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14025
|
June 26, 2016
|
euler numbers
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3
|
13160
|
June 26, 2016
|
Hydro's Game Engine
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57
|
68144
|
June 25, 2016
|
Making a Dynamic Plugin System
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0
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290311
|
June 25, 2016
|
Plugin Dependancy
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0
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2495
|
June 24, 2016
|
Plugin Dependancy
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|
0
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2504
|
June 24, 2016
|
Is it possible to get sued by Donald Trump if.....
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8
|
12292
|
June 24, 2016
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CannonBlast
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2
|
19257
|
June 24, 2016
|
CryptoRL 2
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13
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15681
|
June 24, 2016
|
Circlus [libgdx]
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8
|
29788
|
June 23, 2016
|
glBufferSubData
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7
|
5279
|
June 23, 2016
|
Pokemon-like RPG
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3
|
8989
|
June 23, 2016
|
LibGDX ninja rabbit project
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0
|
4032
|
June 23, 2016
|
Some mix between platform/adventure and tower-defence, probably.
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|
5
|
8172
|
June 23, 2016
|
Image Blending not working (LWJGL/Slick2d)[SOLVED]
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1
|
2394
|
June 23, 2016
|
Pokemon-like RPG
|
|
0
|
8981
|
June 23, 2016
|
Image Blending not working (LWJGL/Slick2d)[SOLVED]
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|
0
|
2423
|
June 23, 2016
|
Discussion: The mother of all shading languages
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14
|
10738
|
June 22, 2016
|
Quark - Game Framework
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|
5
|
4981
|
June 22, 2016
|
glBufferSubData
|
|
0
|
5144
|
June 22, 2016
|
Java Data structures
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|
81
|
359692
|
June 21, 2016
|
Discussion: The mother of all shading languages
|
|
0
|
10717
|
June 21, 2016
|
Some mix between platform/adventure and tower-defence, probably.
|
|
0
|
8109
|
June 21, 2016
|
Skeletal Animation
|
|
0
|
21057
|
June 21, 2016
|
euler numbers
|
|
0
|
13135
|
June 21, 2016
|
Movement interpolation - alpha ruins floating point and makes jerky moves
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|
4
|
2228
|
June 21, 2016
|
[Libgdx]AssetManager in html app
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|
1
|
1282
|
June 21, 2016
|
Movement interpolation - alpha ruins floating point and makes jerky moves
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|
0
|
2225
|
June 20, 2016
|
request: receipe/materials approach? and/or design pattern?
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|
3
|
28714
|
June 20, 2016
|