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About the Artificial Intelligence category
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0
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690
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June 5, 2020
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Adventures in Pathfinding
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0
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13788
|
August 18, 2017
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Adventures in Pathfinding
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0
|
13709
|
August 18, 2017
|
|
Gaming AI: The Art of Being Not Too Smart
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0
|
9919
|
December 12, 2016
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|
Gaming AI: The Art of Being Not Too Smart
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0
|
9867
|
December 12, 2016
|
|
Python or other scripting language for simple AI?
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5
|
5189
|
August 2, 2016
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Python or other scripting language for simple AI?
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0
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4853
|
July 25, 2016
|
|
euler numbers
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3
|
13354
|
June 26, 2016
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|
euler numbers
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0
|
13230
|
June 21, 2016
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Hnefatafl
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26
|
45292
|
May 4, 2016
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Hnefatafl
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0
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40572
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April 12, 2016
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Hidden Markov Models, how to train using Baum-Welch?
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3
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14430
|
October 19, 2015
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Hidden Markov Models, how to train using Baum-Welch?
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0
|
14239
|
October 18, 2015
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|
Resources for generating a navmesh?
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6
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7345
|
October 14, 2015
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Resources for generating a navmesh?
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0
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6646
|
October 12, 2015
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|
Decision Making in Strategy Game
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11
|
11406
|
July 22, 2015
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Decision Making in Strategy Game
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0
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10949
|
July 5, 2015
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Architecture for behaviour trees with scheduled tasks [SOLVED]
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9
|
13783
|
May 28, 2015
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Architecture for behaviour trees with scheduled tasks [SOLVED]
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0
|
12829
|
April 29, 2015
|
|
Tutorial or example on a* pathfinding without Slick
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|
16
|
10389
|
January 12, 2015
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Tutorial or example on a* pathfinding without Slick
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0
|
9627
|
January 12, 2015
|
|
Make an Entity in 3D face a specific angle?
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9
|
11569
|
November 30, 2014
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Make an Entity in 3D face a specific angle?
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0
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10911
|
November 26, 2014
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[SHARING] Genetic Algorithm - libGDX ( Based on Jeff Heaton's Book )
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0
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3799
|
October 22, 2014
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[SHARING] Genetic Algorithm - libGDX ( Based on Jeff Heaton's Book )
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0
|
3895
|
October 22, 2014
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|
Faster A* Pathfinding
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13
|
9383
|
September 25, 2014
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|
Faster A* Pathfinding
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0
|
8806
|
September 24, 2014
|
|
A* Pathfinding seems to give up before target
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|
24
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15392
|
September 19, 2014
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|
A* Pathfinding seems to give up before target
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|
0
|
13465
|
September 18, 2014
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|
A* Multiple paths to goal
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|
8
|
10276
|
July 1, 2014
|