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Pathfinding, and your A* Heuristic of choice?
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|
0
|
8135
|
June 10, 2013
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Make a tilemap based off of text file?
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3
|
5122
|
June 9, 2013
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Make a tilemap based off of text file?
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0
|
4830
|
June 8, 2013
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Same Speed With Delta?
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2
|
2444
|
June 6, 2013
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Same Speed With Delta?
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0
|
2447
|
June 5, 2013
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Circular Health Bar
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4
|
10646
|
June 4, 2013
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Astar algorithm w/ moving object?
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4
|
4576
|
June 4, 2013
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Circular Health Bar
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0
|
10395
|
June 4, 2013
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Astar algorithm w/ moving object?
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0
|
4471
|
June 3, 2013
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Isometric Grid - Tiles as objects
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5
|
4425
|
May 31, 2013
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Isometric Grid - Tiles as objects
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0
|
4315
|
May 30, 2013
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Particle Explosion with LibGDX
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5
|
9417
|
May 30, 2013
|
|
Particle Explosion with LibGDX
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|
0
|
9069
|
May 27, 2013
|
|
Generated Enums for Resources
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3
|
2115
|
May 27, 2013
|
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Dynamically load class
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0
|
6380
|
May 26, 2013
|
|
Generated Enums for Resources
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0
|
2128
|
May 26, 2013
|
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Collision Theory
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2
|
3002
|
May 26, 2013
|
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Collision Theory
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0
|
3018
|
May 26, 2013
|
|
LibGDX Parallax Scrolling
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8
|
12165
|
May 25, 2013
|
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LibGDX Parallax Scrolling
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0
|
11633
|
May 24, 2013
|
|
Need Help With My 2D Tile Engine
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4
|
2735
|
May 21, 2013
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|
LibGDX Rotate Image Continually with Keyboard Input
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0
|
10089
|
May 21, 2013
|
|
Need Help With My 2D Tile Engine
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|
0
|
2737
|
May 21, 2013
|
|
Libgdx 2D lights
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9
|
12285
|
May 16, 2013
|
|
Ball Physics
|
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5
|
4896
|
May 15, 2013
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|
Tile vs Polygon Collisions
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|
2
|
2334
|
May 15, 2013
|
|
Faster tile drawing.
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9
|
7228
|
May 14, 2013
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|
Libgdx 2D lights
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0
|
12154
|
May 14, 2013
|
|
Faster tile drawing.
|
|
0
|
7032
|
May 11, 2013
|
|
Moving target path finding
|
|
5
|
3563
|
May 11, 2013
|