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Pathfinding, and your A* Heuristic of choice?
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|
0
|
8195
|
June 10, 2013
|
|
Make a tilemap based off of text file?
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3
|
5217
|
June 9, 2013
|
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Make a tilemap based off of text file?
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0
|
4872
|
June 8, 2013
|
|
Same Speed With Delta?
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2
|
2487
|
June 6, 2013
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Same Speed With Delta?
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0
|
2482
|
June 5, 2013
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Circular Health Bar
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4
|
10736
|
June 4, 2013
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Astar algorithm w/ moving object?
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4
|
4661
|
June 4, 2013
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Circular Health Bar
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0
|
10431
|
June 4, 2013
|
|
Astar algorithm w/ moving object?
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0
|
4506
|
June 3, 2013
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Isometric Grid - Tiles as objects
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5
|
4503
|
May 31, 2013
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Isometric Grid - Tiles as objects
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0
|
4366
|
May 30, 2013
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Particle Explosion with LibGDX
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5
|
9504
|
May 30, 2013
|
|
Particle Explosion with LibGDX
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|
0
|
9106
|
May 27, 2013
|
|
Generated Enums for Resources
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3
|
2173
|
May 27, 2013
|
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Dynamically load class
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0
|
6423
|
May 26, 2013
|
|
Generated Enums for Resources
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0
|
2202
|
May 26, 2013
|
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Collision Theory
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2
|
3038
|
May 26, 2013
|
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Collision Theory
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0
|
3053
|
May 26, 2013
|
|
LibGDX Parallax Scrolling
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8
|
12277
|
May 25, 2013
|
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LibGDX Parallax Scrolling
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0
|
11683
|
May 24, 2013
|
|
Need Help With My 2D Tile Engine
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|
4
|
2785
|
May 21, 2013
|
|
LibGDX Rotate Image Continually with Keyboard Input
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0
|
10130
|
May 21, 2013
|
|
Need Help With My 2D Tile Engine
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|
0
|
2778
|
May 21, 2013
|
|
Libgdx 2D lights
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9
|
12354
|
May 16, 2013
|
|
Ball Physics
|
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5
|
4942
|
May 15, 2013
|
|
Tile vs Polygon Collisions
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|
2
|
2390
|
May 15, 2013
|
|
Faster tile drawing.
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|
9
|
7333
|
May 14, 2013
|
|
Libgdx 2D lights
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|
0
|
12183
|
May 14, 2013
|
|
Faster tile drawing.
|
|
0
|
7088
|
May 11, 2013
|
|
Moving target path finding
|
|
5
|
3656
|
May 11, 2013
|