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Pathfinding, and your A* Heuristic of choice?
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|
0
|
8099
|
June 10, 2013
|
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Make a tilemap based off of text file?
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3
|
5086
|
June 9, 2013
|
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Make a tilemap based off of text file?
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0
|
4812
|
June 8, 2013
|
|
Same Speed With Delta?
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2
|
2420
|
June 6, 2013
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Same Speed With Delta?
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0
|
2432
|
June 5, 2013
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|
Circular Health Bar
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4
|
10612
|
June 4, 2013
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Astar algorithm w/ moving object?
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4
|
4541
|
June 4, 2013
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Circular Health Bar
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0
|
10381
|
June 4, 2013
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|
Astar algorithm w/ moving object?
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0
|
4454
|
June 3, 2013
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Isometric Grid - Tiles as objects
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5
|
4408
|
May 31, 2013
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Isometric Grid - Tiles as objects
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0
|
4301
|
May 30, 2013
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|
Particle Explosion with LibGDX
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5
|
9382
|
May 30, 2013
|
|
Particle Explosion with LibGDX
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|
0
|
9055
|
May 27, 2013
|
|
Generated Enums for Resources
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3
|
2096
|
May 27, 2013
|
|
Dynamically load class
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0
|
6361
|
May 26, 2013
|
|
Generated Enums for Resources
|
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0
|
2102
|
May 26, 2013
|
|
Collision Theory
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2
|
2984
|
May 26, 2013
|
|
Collision Theory
|
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0
|
3003
|
May 26, 2013
|
|
LibGDX Parallax Scrolling
|
|
8
|
12114
|
May 25, 2013
|
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LibGDX Parallax Scrolling
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0
|
11617
|
May 24, 2013
|
|
Need Help With My 2D Tile Engine
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|
4
|
2698
|
May 21, 2013
|
|
LibGDX Rotate Image Continually with Keyboard Input
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0
|
10072
|
May 21, 2013
|
|
Need Help With My 2D Tile Engine
|
|
0
|
2717
|
May 21, 2013
|
|
Libgdx 2D lights
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9
|
12268
|
May 16, 2013
|
|
Ball Physics
|
|
5
|
4873
|
May 15, 2013
|
|
Tile vs Polygon Collisions
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|
2
|
2319
|
May 15, 2013
|
|
Faster tile drawing.
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|
9
|
7179
|
May 14, 2013
|
|
Libgdx 2D lights
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|
0
|
12142
|
May 14, 2013
|
|
Faster tile drawing.
|
|
0
|
7010
|
May 11, 2013
|
|
Moving target path finding
|
|
5
|
3544
|
May 11, 2013
|