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intersecting issue
|
|
0
|
2167
|
January 23, 2016
|
|
Pantless Hero
|
|
23
|
64473
|
January 23, 2016
|
|
Digital Wars
|
|
0
|
7169
|
January 23, 2016
|
|
Modern OpenGL & Shaders
|
|
0
|
2046
|
January 23, 2016
|
|
Screenshots Stop Working on Window Resize
|
|
1
|
1216
|
January 23, 2016
|
|
Screenshots Stop Working on Window Resize
|
|
0
|
1179
|
January 23, 2016
|
|
Base Invaders
|
|
3
|
5394
|
January 23, 2016
|
|
64 Pixels - [larger sectors] [boids flocking] [bigger battles]
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|
0
|
15415
|
January 23, 2016
|
|
2D point in polygon algorithm
|
|
0
|
17171
|
January 22, 2016
|
|
Making a game with RED Engine - A Cross Platform Game Engine
|
|
0
|
23522
|
January 22, 2016
|
|
Snowman
|
|
17
|
14033
|
January 22, 2016
|
|
FiveMinuteGame
|
|
0
|
7364
|
January 22, 2016
|
|
Top-down vehicle movement?
|
|
2
|
3396
|
January 22, 2016
|
|
Request for Simple Shader Based LWJGL 3 code
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|
2
|
5096
|
January 22, 2016
|
|
Request for Simple Shader Based LWJGL 3 code
|
|
0
|
5189
|
January 22, 2016
|
|
[libgdx] How do i save data of my game on GooglePlay?
|
|
5
|
4863
|
January 22, 2016
|
|
design pattern to avoid exponential number of extensions
|
|
0
|
6874
|
January 21, 2016
|
|
Best data structure for triangle collision meshes
|
|
0
|
14182
|
January 21, 2016
|
|
[libgdx] How do i save data of my game on GooglePlay?
|
|
0
|
4844
|
January 20, 2016
|
|
3D AABB Collision
|
|
3
|
2262
|
January 20, 2016
|
|
Artifact between blocks
|
|
11
|
5644
|
January 20, 2016
|
|
CyberKlaus
|
|
4
|
4723
|
January 20, 2016
|
|
CyberKlaus
|
|
0
|
4675
|
January 20, 2016
|
|
Screen not rendering after separating into multiple classes
|
|
0
|
3755
|
January 20, 2016
|
|
JGO server folded in on itself
|
|
10
|
10961
|
January 20, 2016
|
|
Collision isn't working quite right...
|
|
12
|
9823
|
January 20, 2016
|
|
3D AABB Collision
|
|
0
|
2227
|
January 20, 2016
|
|
Base Invaders
|
|
0
|
5196
|
January 20, 2016
|
|
What type of rendering should I use?
|
|
17
|
8250
|
January 19, 2016
|
|
Gradle game modding system?
|
|
7
|
6223
|
January 19, 2016
|