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intersecting issue
|
|
0
|
2196
|
January 23, 2016
|
|
Pantless Hero
|
|
23
|
64637
|
January 23, 2016
|
|
Digital Wars
|
|
0
|
7216
|
January 23, 2016
|
|
Modern OpenGL & Shaders
|
|
0
|
2075
|
January 23, 2016
|
|
Screenshots Stop Working on Window Resize
|
|
1
|
1255
|
January 23, 2016
|
|
Screenshots Stop Working on Window Resize
|
|
0
|
1228
|
January 23, 2016
|
|
Base Invaders
|
|
3
|
5453
|
January 23, 2016
|
|
64 Pixels - [larger sectors] [boids flocking] [bigger battles]
|
|
0
|
15450
|
January 23, 2016
|
|
2D point in polygon algorithm
|
|
0
|
17254
|
January 22, 2016
|
|
Making a game with RED Engine - A Cross Platform Game Engine
|
|
0
|
23599
|
January 22, 2016
|
|
Snowman
|
|
17
|
14103
|
January 22, 2016
|
|
FiveMinuteGame
|
|
0
|
7416
|
January 22, 2016
|
|
Top-down vehicle movement?
|
|
2
|
3459
|
January 22, 2016
|
|
Request for Simple Shader Based LWJGL 3 code
|
|
2
|
5150
|
January 22, 2016
|
|
Request for Simple Shader Based LWJGL 3 code
|
|
0
|
5253
|
January 22, 2016
|
|
[libgdx] How do i save data of my game on GooglePlay?
|
|
5
|
4904
|
January 22, 2016
|
|
design pattern to avoid exponential number of extensions
|
|
0
|
6907
|
January 21, 2016
|
|
Best data structure for triangle collision meshes
|
|
0
|
14226
|
January 21, 2016
|
|
[libgdx] How do i save data of my game on GooglePlay?
|
|
0
|
4878
|
January 20, 2016
|
|
3D AABB Collision
|
|
3
|
2299
|
January 20, 2016
|
|
Artifact between blocks
|
|
11
|
5771
|
January 20, 2016
|
|
CyberKlaus
|
|
4
|
4784
|
January 20, 2016
|
|
CyberKlaus
|
|
0
|
4720
|
January 20, 2016
|
|
Screen not rendering after separating into multiple classes
|
|
0
|
3783
|
January 20, 2016
|
|
JGO server folded in on itself
|
|
10
|
11026
|
January 20, 2016
|
|
Collision isn't working quite right...
|
|
12
|
9966
|
January 20, 2016
|
|
3D AABB Collision
|
|
0
|
2255
|
January 20, 2016
|
|
Base Invaders
|
|
0
|
5256
|
January 20, 2016
|
|
What type of rendering should I use?
|
|
17
|
8327
|
January 19, 2016
|
|
Gradle game modding system?
|
|
7
|
6305
|
January 19, 2016
|