[libgdx] How do i save data of my game on GooglePlay?

[libgdx] How do i save data of my game on GooglePlay?

I researched and what i think i learned is that,

I can either save my data with cloud api or google drive.

That’s it.
I didnt find any code snippet or anything!

Im very confused on how i should procceed!

Has anyone ever worked with this?
Im using BaseGameUtils already and my game is already integrated with google play services.

What kind of data? For what purpose?

Have you looked at the api docs? https://developers.google.com/android-publisher/api-ref/

I want to save the current amount of coins a user have!

And it cant be on local only

I only now see how incredibly useful Google Play actually is in any game application. (I say ‘any’, I mean ’ platform-independent’, why did I think Google Play was android specific?)
My next game is not going to have local highscores or homebrew UDP-implemenatation with auto-matching.

Thanks for hinting me at this, and thanks to google ofcourse.

Not sure if you are serious or being ironic :open_mouth: