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LibGDX - Box2D images
|
|
2
|
1193
|
July 10, 2014
|
|
Storing all players
|
|
10
|
3252
|
July 10, 2014
|
|
LibGDX draw texture on polygone
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|
2
|
4404
|
July 10, 2014
|
|
Storing all players
|
|
0
|
3162
|
July 10, 2014
|
|
Bought myself a new smartphone!
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|
0
|
2600
|
July 10, 2014
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|
2D Collision response disaster - what do?
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|
3
|
2018
|
July 10, 2014
|
|
Collision detection with tiling, fall problems?
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|
3
|
1758
|
July 10, 2014
|
|
Libgdx sound lag? [solved]
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|
0
|
10312
|
July 10, 2014
|
|
Simple AI competition: Survival Game - Alienwar
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|
2
|
31992
|
July 10, 2014
|
|
Somehow using GL_REPEAT on a sub-texture in a sprite-sheet?
|
|
10
|
6489
|
July 10, 2014
|
|
[libGDX] Translating worldcoordinates to screencoordinates for projectiles
|
|
7
|
2347
|
July 10, 2014
|
|
MouseListener ArrayOutOfBoundsException
|
|
3
|
1374
|
July 10, 2014
|
|
LibGDX - Box2D images
|
|
0
|
1157
|
July 10, 2014
|
|
LibGDX point light forward, instead of to the sides
|
|
4
|
2660
|
July 10, 2014
|
|
LibGDX box2dlights disable lighting for specific body defs?
|
|
1
|
1280
|
July 10, 2014
|
|
Euclideon's 'infinitely detailed' rendering techniques
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|
3
|
5088
|
July 10, 2014
|
|
[solved] How to make shader uniforms initialize on bind
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|
5
|
1814
|
July 10, 2014
|
|
Euclideon's 'infinitely detailed' rendering techniques
|
|
0
|
5018
|
July 10, 2014
|
|
2D Collision response disaster - what do?
|
|
0
|
2026
|
July 10, 2014
|
|
[solved] How to make shader uniforms initialize on bind
|
|
0
|
1805
|
July 10, 2014
|
|
MouseListener ArrayOutOfBoundsException
|
|
0
|
1383
|
July 9, 2014
|
|
Phong Shading giving a black line
|
|
34
|
16268
|
July 9, 2014
|
|
LibGDX box2dlights disable lighting for specific body defs?
|
|
0
|
1265
|
July 9, 2014
|
|
Countdown timer problem in LIBGDX, last digit flickering.
|
|
0
|
8748
|
July 9, 2014
|
|
Collision detection with tiling, fall problems?
|
|
0
|
1727
|
July 9, 2014
|
|
Naming things
|
|
4
|
2335
|
July 9, 2014
|
|
Cool Ranch - Lonely farming sim
|
|
9
|
11794
|
July 9, 2014
|
|
Somehow using GL_REPEAT on a sub-texture in a sprite-sheet?
|
|
0
|
5721
|
July 9, 2014
|
|
[Mostly Completed / Shelved Indefinitely] [Android] Marble Run
|
|
0
|
3516
|
July 9, 2014
|
|
[Mostly Completed / Shelved Indefinitely] [Android] Marble Run
|
|
0
|
3446
|
July 9, 2014
|