MouseListener ArrayOutOfBoundsException

Hello JGO,

Recently, I have been working on a game which involves moving a spite towards another sprite using a MouseListener, then hiding the first sprite. So far, I’ve tried doing this:


// mouseX and mouseY are the mouse's X and Y.
if (level.getMap(mouseX, mouseY).equals("1")) { // "1" stands for the 2nd sprite
			c.goAway();
}

The getMap() method takes an x and a y value. This is what happens when I run the program.

Can anyone help me with this error?

Thanks,

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