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JOGL curve based text renderer
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2
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6004
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October 25, 2011
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Libgdx question
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16
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14203
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October 23, 2011
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using multitexture for lightmap in shaders - how to use common lightmap for all?
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18
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9814
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October 21, 2011
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GPU, wich amount of VBO data can be allocated ?
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25
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15030
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October 19, 2011
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Aliasing on textured quads
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3
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4467
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October 18, 2011
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LWJGL 2.8.1
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0
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2260
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October 15, 2011
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opengl.util.BufferUtil and VBO
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12
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9896
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October 14, 2011
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Search for a good jogl book
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6
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5566
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October 13, 2011
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Draw a polar diplay by using VBO´s
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0
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1680
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October 11, 2011
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glGenBuffersARB not available
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2
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5416
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October 11, 2011
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3D model file format
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7
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5533
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October 10, 2011
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LWJGL 2.8.0 Released
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6
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5038
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October 10, 2011
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Loading DDS files to LWJGL
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4
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6173
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October 7, 2011
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? What is best way to keep context after reinit/reshape ?
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8
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5842
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October 6, 2011
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blending problems
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5
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2483
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October 5, 2011
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? DisplayLists with weird rendering problem ?
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15
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11017
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October 5, 2011
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Intel card with Accumulation buffer
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4
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2447
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October 5, 2011
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Multithreading and VBO
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16
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9818
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September 30, 2011
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Game Development with JOGL
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2
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6740
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September 29, 2011
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Sprites & transparency
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6
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4351
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September 22, 2011
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JOGL webstart signatures removed, webstart deployment broken
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1
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3164
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September 21, 2011
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N.B: "old" JOGL 1.1.1 JARs are unsigned since September 17th 2011
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0
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8322
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September 20, 2011
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Custom tooltips in games
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14
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7209
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September 20, 2011
|
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JOGL v2.0-rc3 released
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0
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3381
|
September 17, 2011
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? Texturing many triangles - 3DS loader question ?
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6
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7579
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September 15, 2011
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[SOLVED] Set a Render Target for my Shader
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2
|
2712
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September 14, 2011
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glFramebufferTexture2DEXT clears textures; can't use them later on?
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3
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4024
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September 14, 2011
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|
JOGL Progress Update
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1
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3233
|
September 12, 2011
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|
Global uniform variables in OpenGL/GLSL?
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5
|
8758
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September 12, 2011
|
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best method for a particle system?
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6
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4454
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September 7, 2011
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