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[Desktop] MAGNET HD (Full No ads)
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13
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17027
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April 13, 2013
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LibGDX - implements ApplicationListener or Extends Game?
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9
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15461
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April 13, 2013
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Run Function on Exception or Throwable Without try{} block
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3
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2790
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April 13, 2013
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Time based movement / deltaTime / Event Timing ?
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7
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5785
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April 13, 2013
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slick utils download
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3
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6410
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April 13, 2013
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Building a level-editor
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2
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1337
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April 13, 2013
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How to divy things up using threads
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1
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1149
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April 12, 2013
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AI in a turn based strategy game
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13
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19318
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April 12, 2013
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Avoider
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10
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7812
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April 12, 2013
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Valentine's Day Hunt
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1
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3904
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April 12, 2013
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Render off screen
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2
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1189
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April 12, 2013
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Slick2D faster movements at higher FPS
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5
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6469
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April 12, 2013
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Rotating Particle (Flamethrower) Tower Spawn Acceleration
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4
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2885
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April 11, 2013
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Slick2D, play sound at location
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7
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7669
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April 11, 2013
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modem/router longevity, recommendations
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7
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6106
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April 11, 2013
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Measuring time inside render loop.
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6
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3070
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April 11, 2013
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Maths Question - move camera based on mouse distance from centre
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3
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2101
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April 11, 2013
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LibGDX BufferedImage to Texture
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10
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13856
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April 11, 2013
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Putting together a game and a team.
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0
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2484
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April 11, 2013
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Referencing Files within Src
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5
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1683
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April 11, 2013
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Camera LibGDX
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5
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4712
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April 11, 2013
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LibGDX TileRenderer Blur/distort/tear (vsync)
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2
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7349
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April 10, 2013
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Gamefield for androidgames
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3
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3692
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April 10, 2013
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Using Grids for collisions
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9
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14394
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April 10, 2013
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Best way to play audio in java
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8
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6428
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April 10, 2013
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Google Summer of Code & libgdx, feedback wanted
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16
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7570
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April 10, 2013
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How to approach 2D side-scrolling platformer collisions easily
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14
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40243
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April 10, 2013
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What are the ways to optimize game?
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11
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6947
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April 10, 2013
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Simple Math Problem
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39
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17312
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April 9, 2013
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Simplex noise, experiments towards procedural generation
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75
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76271
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April 9, 2013
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