apparently, this link isnt working anymore for slick-utils. I need it for loading textures into LWJGL. Or if anyone has an alternative, thats fine?
Actually, I found something usable right here:
I just uploaded it, link: https://docs.google.com/file/d/0BzuLdPkBGLT8ckpCc3hJUkF3UlU/edit?usp=sharing
An alternative that supports PNG textures and batching (i.e. more efficient than glBegin/glEnd):
You can also write your own texture loader fairly easily: