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The Game That Time Forgot
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10
|
3785
|
June 26, 2014
|
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2D Tiled Randomly Generated
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0
|
11523
|
June 26, 2014
|
|
Software patents?
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|
3
|
1594
|
June 26, 2014
|
|
Software patents?
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|
0
|
1638
|
June 26, 2014
|
|
Best programming language for planning
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5
|
2526
|
June 26, 2014
|
|
3d terrain heightmap not working
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1
|
1190
|
June 26, 2014
|
|
Get to Work
|
|
11
|
4954
|
June 26, 2014
|
|
JitWatch
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3
|
31962
|
June 26, 2014
|
|
Which option is the best to take (Thank you)
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6
|
2232
|
June 26, 2014
|
|
Enemy footsteps
|
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0
|
18512
|
June 26, 2014
|
|
[Released] Astro Quest - A retro action platformer
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|
7
|
28346
|
June 26, 2014
|
|
Which option is the best to take (Thank you)
|
|
0
|
2136
|
June 26, 2014
|
|
3d terrain heightmap not working
|
|
0
|
1156
|
June 26, 2014
|
|
Rendering Method Suggestions?
|
|
0
|
3506
|
June 26, 2014
|
|
BufferedImage to Texture
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7
|
2395
|
June 26, 2014
|
|
Best programming language for planning
|
|
0
|
2419
|
June 25, 2014
|
|
Look of upgrade menu
|
|
0
|
3342
|
June 25, 2014
|
|
[Solved] ConcurrentModificationException - How to avoid it
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|
14
|
3478
|
June 25, 2014
|
|
[LibGDX] Polygon - simple match 3 puzzle game
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2
|
11290
|
June 25, 2014
|
|
Creating a UI
|
|
10
|
5523
|
June 25, 2014
|
|
Phong Shading giving a black line
|
|
0
|
16135
|
June 25, 2014
|
|
[KryoNet] How to get the amount of bytes received/sent?
|
|
0
|
22041
|
June 25, 2014
|
|
Library for arbitrary-shaped tiles?
|
|
4
|
2481
|
June 25, 2014
|
|
Get to Work
|
|
0
|
5001
|
June 25, 2014
|
|
Tiled in Slick2D
|
|
0
|
2649
|
June 25, 2014
|
|
[libgdx] Moving a group of sprites
|
|
3
|
2875
|
June 25, 2014
|
|
Library for arbitrary-shaped tiles?
|
|
0
|
2399
|
June 25, 2014
|
|
[Solved] Signed-distance-field fonts look crappy at small pt sizes
|
|
9
|
27204
|
June 25, 2014
|
|
Have you ever debug your programs/games on an emulator?
|
|
4
|
2652
|
June 25, 2014
|
|
The ultimate sandbox game
|
|
0
|
21518
|
June 25, 2014
|