About the Cube World Projects category
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0
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299
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June 5, 2020
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Cube World Board FAQ: common solutions for poor rendering performance
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0
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6569
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March 18, 2013
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Rendering Performance
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0
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2048
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November 2, 2018
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[JOML] How to get multiple octaves of SimplexNoise?
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2
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9332
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June 15, 2017
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[JOML] How to get multiple octaves of SimplexNoise?
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0
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9156
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June 15, 2017
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[LWJGL] [JOML] Some instancing queries
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13
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7738
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May 5, 2017
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[LWJGL] Voxels - Display lists vs. Instanced Arrays
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5
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4726
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March 24, 2017
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[LWJGL] Voxels - Display lists vs. Instanced Arrays
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0
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4701
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March 23, 2017
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[LWJGL] [JOML] Some instancing queries
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0
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7612
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March 20, 2017
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Elevox [a0.7_2] - A Multiplayer Voxel Game
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20
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15056
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March 11, 2016
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Need ways to optimize rendering - Beginner here
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1
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2930
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October 22, 2015
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Need ways to optimize rendering - Beginner here
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0
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2927
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October 22, 2015
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[LibGDX] Project Tranquil
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26
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78222
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October 2, 2015
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Elevox [a0.7_2] - A Multiplayer Voxel Game
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0
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14791
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September 7, 2015
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[LibGDX] Project Tranquil
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0
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77558
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July 5, 2015
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Voxel Engine written in Kotlin + libGDX
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8
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12302
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July 3, 2015
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Technetium - A realistic voxel game
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16
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55469
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June 27, 2015
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Greensandbox. Voxel tarrain engine
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1
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4911
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April 27, 2015
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Technetium - A realistic voxel game
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0
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54964
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March 2, 2015
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Greensandbox. Voxel tarrain engine
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0
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4848
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January 28, 2015
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Voxel Engine written in Kotlin + libGDX
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0
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11602
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January 9, 2015
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Open source cube world projects
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14
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26152
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September 11, 2014
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Voxel-Based Engine Using Game
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28
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19832
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September 9, 2014
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Open source cube world projects
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0
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25778
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September 8, 2014
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Best way to render chunks around player?
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0
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2678
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June 14, 2014
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Best way to render chunks around player?
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0
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2731
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June 14, 2014
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Texturing a VBO?
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11
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8470
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June 12, 2014
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Asynchronous Chunk Loading and Calculating?
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1
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4240
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June 10, 2014
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Asynchronous Chunk Loading and Calculating?
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0
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4247
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June 9, 2014
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Texturing a VBO?
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0
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8419
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June 8, 2014
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