[Odejava] dParamVel, dParamVel2
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4
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2931
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December 23, 2004
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[Odejava] Double precision odejava
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1
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1785
|
December 21, 2004
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Rope physics
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3
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3333
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December 21, 2004
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Rimscape Combat AI Here
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1
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4388
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December 20, 2004
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[Odejava] Frame rate independance
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5
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2449
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December 17, 2004
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[Odejava] Third Party Collision library
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3
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2095
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December 16, 2004
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add setLengths to GeomBox?
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3
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2384
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December 15, 2004
|
Come take a look at "MY" forum
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0
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2091
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December 11, 2004
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[ODE Java] How to install?
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3
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2151
|
December 6, 2004
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Maple Story Funny Stupid Game
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1
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2118
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December 2, 2004
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rotating a 2D vector
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4
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3485
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December 2, 2004
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GUYYSSSS check this out~!!
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2
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1900
|
December 1, 2004
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Basic Car Physics
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0
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2350
|
November 30, 2004
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2d Vector Addition
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0
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2531
|
November 27, 2004
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Ball Physics in 2D
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8
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6436
|
November 26, 2004
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[ODEJAVA] TriMesh <-> TriMesh collisions
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11
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4826
|
November 26, 2004
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[odejava] Multiple geoms in a body
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|
2
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1939
|
November 24, 2004
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[odejava] References instead of copies
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6
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2480
|
November 23, 2004
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[ODEJAVA] Can I have an Elipsoid please bob?
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1
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1800
|
November 19, 2004
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[odejava] constraing to 2d?
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2
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1877
|
November 19, 2004
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How get/set body mass?
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1
|
1801
|
November 18, 2004
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Moving the player and not getting stuck
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3
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2228
|
November 17, 2004
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Snooker game Collision Detection
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4
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2705
|
November 17, 2004
|
Java/ODE game: Xpand Rally
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0
|
3839
|
November 15, 2004
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...AI programming contest starting on the 15t
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4
|
4616
|
November 14, 2004
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Movement issue with strafe
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4
|
2786
|
November 10, 2004
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most effective methods of collision mapping?
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|
0
|
1739
|
November 10, 2004
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[odejava] addRelForceAtRelPos query
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1
|
1826
|
November 7, 2004
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Removing Geom from Space causes native crash
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11
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4484
|
November 7, 2004
|
Enemy AI - turn towards player
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4
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3133
|
November 2, 2004
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