Hi all,
In the Ode docs, it says that the ODE has two systems, the Physics Simulation System, and the Collision system.
It also says that you dont have to use their collision system, all you have to do is give:
Normal of contact
Position of Contact
Depth of Contact
to the simulation to work. Since ODE doesn’t handle TriangleAccurate collision detection on dynamic bodies. I was thinking of integrating jME’s own collision system with ODE’s simulation system.
Has anyone had any experience with this? I would greatly appreciate it…
DP