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circle - line collision and bump
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11
|
6719
|
December 22, 2009
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Random Array Outline Patterns
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7
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11085
|
December 8, 2009
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java area (outline) to polygon / array (x, y)
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3
|
10054
|
December 5, 2009
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glass shader question
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0
|
1749
|
December 1, 2009
|
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JBullet ant build fail...
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3
|
3311
|
November 18, 2009
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2d wave equation & boundary reflections
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2
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5042
|
October 12, 2009
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Character EXP Formula
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10
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17778
|
September 7, 2009
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AI for mancala game
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3
|
11906
|
July 25, 2009
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Phys2d collision mask
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0
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4216
|
July 17, 2009
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TileMap with animations
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2
|
6103
|
July 16, 2009
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[JOODE] On Android
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|
1
|
2148
|
July 9, 2009
|
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Special case soft collisions with odejava?
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0
|
1874
|
July 5, 2009
|
|
ApoSoccer - the programming challenge 2009
|
|
16
|
17261
|
July 3, 2009
|
|
Managing Collisions in JBullet?
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4
|
3143
|
July 1, 2009
|
|
How to properly rotate and move objects in JBullet?
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2
|
3136
|
June 29, 2009
|
|
JBullet requires Quaternions?
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4
|
2927
|
June 25, 2009
|
|
Does anyone know how to modified AI in Tao Soccer Client???
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0
|
3381
|
June 6, 2009
|
|
gravity problem in JBullet
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4
|
3325
|
June 5, 2009
|
|
Phys2D question: mobile robot simulation
|
|
5
|
3194
|
May 27, 2009
|
|
Keeping two objects on the screen?
|
|
1
|
2166
|
May 16, 2009
|
|
[PhysX4J] Alpha version released
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|
12
|
8695
|
May 12, 2009
|
|
More advanced landscape in a 2D sidescroller
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|
3
|
3906
|
May 12, 2009
|
|
Game Physics Use Cases
|
|
3
|
2711
|
May 2, 2009
|
|
What is the benefit of a physics library?
|
|
3
|
2421
|
May 1, 2009
|
|
2D Physics ala GTA 2
|
|
8
|
11453
|
May 1, 2009
|
|
Tile based Collision Detection not working right
|
|
11
|
4951
|
April 29, 2009
|
|
Jump physics don't work right.
|
|
9
|
6666
|
April 29, 2009
|
|
Calculating acceleration and decelleration to reach a certain point in time
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|
33
|
24710
|
April 21, 2009
|
|
Scripting technologies
|
|
4
|
8200
|
April 5, 2009
|
|
make my sprite jump
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|
5
|
12008
|
March 22, 2009
|