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circle - line collision and bump
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11
|
6690
|
December 22, 2009
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Random Array Outline Patterns
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7
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11065
|
December 8, 2009
|
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java area (outline) to polygon / array (x, y)
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3
|
10041
|
December 5, 2009
|
|
glass shader question
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0
|
1741
|
December 1, 2009
|
|
JBullet ant build fail...
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3
|
3302
|
November 18, 2009
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2d wave equation & boundary reflections
|
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2
|
5032
|
October 12, 2009
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Character EXP Formula
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10
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17763
|
September 7, 2009
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AI for mancala game
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3
|
11750
|
July 25, 2009
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Phys2d collision mask
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0
|
4209
|
July 17, 2009
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TileMap with animations
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2
|
6088
|
July 16, 2009
|
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[JOODE] On Android
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|
1
|
2141
|
July 9, 2009
|
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Special case soft collisions with odejava?
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0
|
1865
|
July 5, 2009
|
|
ApoSoccer - the programming challenge 2009
|
|
16
|
17250
|
July 3, 2009
|
|
Managing Collisions in JBullet?
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4
|
3135
|
July 1, 2009
|
|
How to properly rotate and move objects in JBullet?
|
|
2
|
3128
|
June 29, 2009
|
|
JBullet requires Quaternions?
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|
4
|
2918
|
June 25, 2009
|
|
Does anyone know how to modified AI in Tao Soccer Client???
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0
|
3367
|
June 6, 2009
|
|
gravity problem in JBullet
|
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4
|
3319
|
June 5, 2009
|
|
Phys2D question: mobile robot simulation
|
|
5
|
3182
|
May 27, 2009
|
|
Keeping two objects on the screen?
|
|
1
|
2156
|
May 16, 2009
|
|
[PhysX4J] Alpha version released
|
|
12
|
8661
|
May 12, 2009
|
|
More advanced landscape in a 2D sidescroller
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|
3
|
3899
|
May 12, 2009
|
|
Game Physics Use Cases
|
|
3
|
2702
|
May 2, 2009
|
|
What is the benefit of a physics library?
|
|
3
|
2414
|
May 1, 2009
|
|
2D Physics ala GTA 2
|
|
8
|
11347
|
May 1, 2009
|
|
Tile based Collision Detection not working right
|
|
11
|
4940
|
April 29, 2009
|
|
Jump physics don't work right.
|
|
9
|
6659
|
April 29, 2009
|
|
Calculating acceleration and decelleration to reach a certain point in time
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|
33
|
24677
|
April 21, 2009
|
|
Scripting technologies
|
|
4
|
8170
|
April 5, 2009
|
|
make my sprite jump
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|
5
|
11996
|
March 22, 2009
|