Specialized Data Structure
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13
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6894
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March 4, 2011
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Line-of-sight algorithm
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4
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4272
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March 1, 2011
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Enhancing game engine with scripting capabilities
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4
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5147
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February 28, 2011
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RPG - NPCs?
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5
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4005
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February 22, 2011
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Model Data Formats
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3
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2719
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February 20, 2011
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Following eyes?
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2
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2265
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February 18, 2011
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Context switching
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8
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4993
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February 9, 2011
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Trigonometry Java
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2
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3086
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February 5, 2011
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Small animation trouble...
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6
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2724
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February 3, 2011
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2D Walking Animation (edited - different approach)
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8
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10064
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February 1, 2011
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(in)Finite State Machines (or: my first steps in the AI domain)
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14
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18691
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January 31, 2011
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Working on an isometric engine - Need help with movement design
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5
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5168
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January 25, 2011
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Translating between cartesian and Isometric coordinates
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2
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7396
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January 21, 2011
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Game Board running in a BorderLayout panel
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7
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4640
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January 12, 2011
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How to stop weapon from creating a close circuit in j2me game.
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4
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6622
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January 11, 2011
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AI APIs?
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23
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19811
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January 11, 2011
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Viewport vs. World Coordinate Systems
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1
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3491
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January 1, 2011
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Perspective Transformation
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7
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8811
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December 30, 2010
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Image sizes
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1
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1734
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December 30, 2010
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Boards within GameBoard
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6
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3021
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December 21, 2010
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Collision detection efficiency
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21
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10054
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December 13, 2010
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figureing out the x,y, and z rotation of a right triangle?
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5
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3226
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December 7, 2010
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Quick and dirty platformer with Physics has errors with moving platforms
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1
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2545
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November 24, 2010
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How should I handle collision detection for a Zelda clone?
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1
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3206
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November 6, 2010
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How are Procedural Textures made?
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5
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3672
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October 21, 2010
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ZLib problem
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0
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3737
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October 15, 2010
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Vektors and Angles
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2
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4671
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September 10, 2010
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JBullet TriangleIndexVertexArray troubles
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7
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7491
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September 3, 2010
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Grappling hook slowly getting larger
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5
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2953
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August 23, 2010
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Friction over time
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3
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3813
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August 23, 2010
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