reflection/refraction`
|
|
3
|
3114
|
August 14, 2011
|
Player movement on server
|
|
1
|
2515
|
August 13, 2011
|
Rise / Run
|
|
3
|
2411
|
August 10, 2011
|
Is there a search algorithm for this?
|
|
18
|
16187
|
August 8, 2011
|
Mouse release off screen? :\
|
|
0
|
1601
|
August 5, 2011
|
Understanding Active Rendering game loops
|
|
22
|
23688
|
August 4, 2011
|
Tile-based Collision Detection Where Sprite is bigger than Tiles
|
|
6
|
6094
|
August 3, 2011
|
Does such an optimizer exist?
|
|
2
|
2283
|
August 3, 2011
|
Generating unique random numbers.
|
|
7
|
3595
|
August 1, 2011
|
Slight jerkiness
|
|
20
|
22357
|
July 28, 2011
|
fast explosions?
|
|
3
|
3916
|
July 27, 2011
|
Help implementing path finding.
|
|
2
|
2200
|
June 29, 2011
|
elliptic trigonometry problem
|
|
7
|
4232
|
June 26, 2011
|
Pathfinding for beginners
|
|
5
|
12245
|
June 23, 2011
|
Simplest JBullet HelloWorld
|
|
6
|
12729
|
June 21, 2011
|
Curved landscapes
|
|
1
|
2006
|
June 17, 2011
|
Collision Detection
|
|
4
|
4226
|
June 13, 2011
|
Accelerate and slow down a camera move
|
|
6
|
3925
|
June 10, 2011
|
Bullet Angles
|
|
6
|
8846
|
June 9, 2011
|
Customizable avatars in your RPG
|
|
6
|
3488
|
June 2, 2011
|
Repeating world with seamless transitions?
|
|
9
|
4036
|
May 26, 2011
|
Collision Detection For My Game
|
|
2
|
2099
|
May 20, 2011
|
Snake (2nd part): Smooth-Moving
|
|
2
|
3289
|
May 17, 2011
|
unit normal math problem
|
|
15
|
9976
|
April 27, 2011
|
Gravitational Slingshot
|
|
8
|
6116
|
April 14, 2011
|
How would this be implemented?
|
|
3
|
2354
|
April 6, 2011
|
Circle line collision reaction
|
|
0
|
2309
|
April 1, 2011
|
Tank physics
|
|
16
|
8641
|
March 31, 2011
|
Using Perlin Noise to generate an infinite world
|
|
5
|
7975
|
March 31, 2011
|
Organising and scheduling collision detection in good OO
|
|
8
|
7497
|
March 29, 2011
|