reflection/refraction`
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|
3
|
3102
|
August 14, 2011
|
Player movement on server
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|
1
|
2501
|
August 13, 2011
|
Rise / Run
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|
3
|
2399
|
August 10, 2011
|
Is there a search algorithm for this?
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|
18
|
16167
|
August 8, 2011
|
Mouse release off screen? :\
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0
|
1589
|
August 5, 2011
|
Understanding Active Rendering game loops
|
|
22
|
23666
|
August 4, 2011
|
Tile-based Collision Detection Where Sprite is bigger than Tiles
|
|
6
|
6079
|
August 3, 2011
|
Does such an optimizer exist?
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|
2
|
2269
|
August 3, 2011
|
Generating unique random numbers.
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|
7
|
3583
|
August 1, 2011
|
Slight jerkiness
|
|
20
|
22345
|
July 28, 2011
|
fast explosions?
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|
3
|
3905
|
July 27, 2011
|
Help implementing path finding.
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|
2
|
2188
|
June 29, 2011
|
elliptic trigonometry problem
|
|
7
|
4207
|
June 26, 2011
|
Pathfinding for beginners
|
|
5
|
12231
|
June 23, 2011
|
Simplest JBullet HelloWorld
|
|
6
|
12681
|
June 21, 2011
|
Curved landscapes
|
|
1
|
1994
|
June 17, 2011
|
Collision Detection
|
|
4
|
4215
|
June 13, 2011
|
Accelerate and slow down a camera move
|
|
6
|
3899
|
June 10, 2011
|
Bullet Angles
|
|
6
|
8818
|
June 9, 2011
|
Customizable avatars in your RPG
|
|
6
|
3472
|
June 2, 2011
|
Repeating world with seamless transitions?
|
|
9
|
4018
|
May 26, 2011
|
Collision Detection For My Game
|
|
2
|
2082
|
May 20, 2011
|
Snake (2nd part): Smooth-Moving
|
|
2
|
3272
|
May 17, 2011
|
unit normal math problem
|
|
15
|
9956
|
April 27, 2011
|
Gravitational Slingshot
|
|
8
|
6104
|
April 14, 2011
|
How would this be implemented?
|
|
3
|
2340
|
April 6, 2011
|
Circle line collision reaction
|
|
0
|
2294
|
April 1, 2011
|
Tank physics
|
|
16
|
8626
|
March 31, 2011
|
Using Perlin Noise to generate an infinite world
|
|
5
|
7958
|
March 31, 2011
|
Organising and scheduling collision detection in good OO
|
|
8
|
7475
|
March 29, 2011
|