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Blocks_64x64
|
|
0
|
7994
|
May 27, 2014
|
|
Background image
|
|
0
|
4028
|
May 27, 2014
|
|
In-Game Menu and Game Logs
|
|
0
|
1754
|
May 27, 2014
|
|
Launching and controlling JavaFX application from within Java-Application
|
|
0
|
78584
|
May 27, 2014
|
|
Creating a chunk-based custom binary file format
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|
0
|
9870
|
May 27, 2014
|
|
Light and questions
|
|
0
|
6717
|
May 27, 2014
|
|
Render stuttering
|
|
8
|
4097
|
May 27, 2014
|
|
Render stuttering
|
|
0
|
4031
|
May 26, 2014
|
|
VBOs in LWJGL
|
|
0
|
3937
|
May 26, 2014
|
|
Best way to achieve multiple, polished 2D lighting
|
|
9
|
6429
|
May 26, 2014
|
|
AWT Frame and Canvas parented to LWJGL Display is resizing on creation
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|
3
|
3210
|
May 26, 2014
|
|
Pseudo Voxel Rendering
|
|
1
|
1211
|
May 26, 2014
|
|
AWT Frame and Canvas parented to LWJGL Display is resizing on creation
|
|
0
|
3013
|
May 26, 2014
|
|
[Windows, Mac, Linux] Modern Galaga
|
|
9
|
11770
|
May 26, 2014
|
|
Map Generation - Java2D
|
|
9
|
3310
|
May 26, 2014
|
|
Map Generation - Java2D
|
|
0
|
3336
|
May 26, 2014
|
|
Dogfight Gauntlet
|
|
0
|
3201
|
May 26, 2014
|
|
Dogfight Gauntlet
|
|
0
|
3130
|
May 26, 2014
|
|
Passing vectors from Vertex to Fragment
|
|
5
|
3704
|
May 26, 2014
|
|
Collision bug in a 2D platfrom game.
|
|
0
|
1744
|
May 26, 2014
|
|
InputOutput
|
|
6
|
5449
|
May 26, 2014
|
|
Pseudo Voxel Rendering
|
|
0
|
1170
|
May 26, 2014
|
|
(LWJGL)Switching Textures(Sort of animation)
|
|
2
|
1900
|
May 26, 2014
|
|
[SOLVED][LIBGDX] android load file from json
|
|
4
|
3958
|
May 26, 2014
|
|
learning modern opengl
|
|
11
|
4669
|
May 26, 2014
|
|
(LWJGL)Switching Textures(Sort of animation)
|
|
0
|
1897
|
May 26, 2014
|
|
Best way to achieve multiple, polished 2D lighting
|
|
0
|
6344
|
May 26, 2014
|
|
really confused with an error
|
|
23
|
5632
|
May 25, 2014
|
|
InputOutput
|
|
0
|
5517
|
May 25, 2014
|
|
Color and Texture Blending in Shader
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|
2
|
1108
|
May 25, 2014
|