[SOLVED][LIBGDX] android load file from json

I load json

Gdx.files.classpath("assets/Json/DamageText.json")

in this file I load font

"com.badlogic.gdx.graphics.g2d.BitmapFont": {
        "ubuntu": { "file": "assets/Font/ubuntu.fnt" }
    },

In desktop this is work, but in android I have FATAL EXCEPTION: GLThread

How I can fix it?

Jason looking for a don’t that does not exist.

Make sure your font file is in the right place.

file with fonts on the place, i open apk archiver and see:
./
./assets/
./assets/Font/
./assets/Font/ubuntu.fnt
./assets/Font/ubuntu.png
./assets/Json/
./assets/Json/DamageText.json

just Font/unbuntu.fnt, you don;t need to tell it to look in assets, no idea if that will help.

Thanks this work!