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GLFW 3.1 is out
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3
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3989
|
January 20, 2015
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|
Open Source Project: Sonic R-emastered
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2
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4847
|
January 20, 2015
|
|
GLFW 3.1 is out
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0
|
3942
|
January 20, 2015
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|
Minecraft - ever server saying 'Timed Out'
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12
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5858
|
January 20, 2015
|
|
Texture always facing the camera
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6
|
3117
|
January 20, 2015
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|
JAR File isn't being written correctly
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0
|
1968
|
January 20, 2015
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|
(LibGdx) Problem Supporting crossplatform
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0
|
1206
|
January 20, 2015
|
|
(LibGdx) Problem Supporting crossplatform
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0
|
1214
|
January 20, 2015
|
|
Looking for +1 to join LWJGL RPG
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0
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74047
|
January 20, 2015
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|
Multi Player Sandbox RPG [video & source]
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0
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297131
|
January 19, 2015
|
|
windows 8.1 freezing
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8
|
4547
|
January 19, 2015
|
|
Open Source Project: Sonic R-emastered
|
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0
|
4907
|
January 19, 2015
|
|
Pixel Art - I need guidance!
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7
|
6758
|
January 19, 2015
|
|
OBJ Mutli-Vertex Attribute Indices
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8
|
4177
|
January 19, 2015
|
|
SJGL (Now on GitHub!)
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122
|
65304
|
January 19, 2015
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|
Posting in wrong thread
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0
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4754
|
January 19, 2015
|
|
Source Engine MDL code
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0
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2151
|
January 19, 2015
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Represent 3D map
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4
|
2665
|
January 19, 2015
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If OS==linux && isInstalled(Steam) --> ABORT! ABORT!
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9
|
5078
|
January 19, 2015
|
|
Should I make a physics engine?
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23
|
14627
|
January 19, 2015
|
|
Rocks Fall
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10
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26862
|
January 19, 2015
|
|
An easy way to count up at a constant (frame-independant) rate.
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7
|
6640
|
January 19, 2015
|
|
LWJGL 2.9.3
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0
|
3061
|
January 19, 2015
|
|
LWJGL 2.9.3
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|
0
|
3030
|
January 19, 2015
|
|
Classic transparency problem with PNG
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4
|
3312
|
January 19, 2015
|
|
antialiased texels for nearest-filter type textures.
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|
0
|
5515
|
January 18, 2015
|
|
OBJ Mutli-Vertex Attribute Indices
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|
0
|
4141
|
January 18, 2015
|
|
Texture always facing the camera
|
|
0
|
3079
|
January 18, 2015
|
|
windows 8.1 freezing
|
|
0
|
4432
|
January 18, 2015
|
|
Fill Ellipse from a fragment shader
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|
0
|
26301
|
January 18, 2015
|