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GLFW 3.1 is out
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|
3
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3948
|
January 20, 2015
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|
Open Source Project: Sonic R-emastered
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2
|
4797
|
January 20, 2015
|
|
GLFW 3.1 is out
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|
0
|
3909
|
January 20, 2015
|
|
Minecraft - ever server saying 'Timed Out'
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12
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5805
|
January 20, 2015
|
|
Texture always facing the camera
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6
|
3091
|
January 20, 2015
|
|
JAR File isn't being written correctly
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0
|
1947
|
January 20, 2015
|
|
(LibGdx) Problem Supporting crossplatform
|
|
0
|
1194
|
January 20, 2015
|
|
(LibGdx) Problem Supporting crossplatform
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|
0
|
1200
|
January 20, 2015
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|
Looking for +1 to join LWJGL RPG
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0
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73993
|
January 20, 2015
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|
Multi Player Sandbox RPG [video & source]
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0
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297093
|
January 19, 2015
|
|
windows 8.1 freezing
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8
|
4484
|
January 19, 2015
|
|
Open Source Project: Sonic R-emastered
|
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0
|
4868
|
January 19, 2015
|
|
Pixel Art - I need guidance!
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7
|
6700
|
January 19, 2015
|
|
OBJ Mutli-Vertex Attribute Indices
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8
|
4129
|
January 19, 2015
|
|
SJGL (Now on GitHub!)
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122
|
64983
|
January 19, 2015
|
|
Posting in wrong thread
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0
|
4731
|
January 19, 2015
|
|
Source Engine MDL code
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0
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2118
|
January 19, 2015
|
|
Represent 3D map
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4
|
2621
|
January 19, 2015
|
|
If OS==linux && isInstalled(Steam) --> ABORT! ABORT!
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9
|
5031
|
January 19, 2015
|
|
Should I make a physics engine?
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23
|
14538
|
January 19, 2015
|
|
Rocks Fall
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10
|
26811
|
January 19, 2015
|
|
An easy way to count up at a constant (frame-independant) rate.
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|
7
|
6604
|
January 19, 2015
|
|
LWJGL 2.9.3
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0
|
3026
|
January 19, 2015
|
|
LWJGL 2.9.3
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|
0
|
3009
|
January 19, 2015
|
|
Classic transparency problem with PNG
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|
4
|
3280
|
January 19, 2015
|
|
antialiased texels for nearest-filter type textures.
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|
0
|
5480
|
January 18, 2015
|
|
OBJ Mutli-Vertex Attribute Indices
|
|
0
|
4118
|
January 18, 2015
|
|
Texture always facing the camera
|
|
0
|
3062
|
January 18, 2015
|
|
windows 8.1 freezing
|
|
0
|
4400
|
January 18, 2015
|
|
Fill Ellipse from a fragment shader
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|
0
|
26261
|
January 18, 2015
|