|
World architecture and internal construction?
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3
|
1853
|
August 3, 2015
|
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Best way to handle multiple references to a resource
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0
|
4768
|
August 3, 2015
|
|
World architecture and internal construction?
|
|
0
|
1846
|
August 2, 2015
|
|
My map load parser is taking ages on android
|
|
20
|
7742
|
August 2, 2015
|
|
Slick Utils and the Modern OpenGL 3+
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3
|
2715
|
August 1, 2015
|
|
3D Frustum Clipping with Textures
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0
|
1402
|
August 1, 2015
|
|
[LWJGL] How can I make a batcher with GL3.x
|
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2
|
1290
|
August 1, 2015
|
|
Slick Utils and the Modern OpenGL 3+
|
|
0
|
2385
|
August 1, 2015
|
|
I want to work in 3D?
|
|
17
|
8804
|
August 1, 2015
|
|
Check to see if Triangle intersects Rectangle
|
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18
|
7722
|
July 31, 2015
|
|
Simple Stupid Funnel Algorithm
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4
|
3736
|
July 30, 2015
|
|
Ball loses speed when it bounces straight up
|
|
2
|
1128
|
July 30, 2015
|
|
Check to see if Triangle intersects Rectangle
|
|
0
|
7282
|
July 30, 2015
|
|
Ball loses speed when it bounces straight up
|
|
0
|
1100
|
July 30, 2015
|
|
Simple Stupid Funnel Algorithm
|
|
0
|
4487
|
July 29, 2015
|
|
I want to work in 3D?
|
|
0
|
8653
|
July 29, 2015
|
|
Problems with UnicodeFont(Slick2d)
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|
2
|
1328
|
July 28, 2015
|
|
Problems with UnicodeFont(Slick2d)
|
|
0
|
1325
|
July 28, 2015
|
|
multiply a variable with a delta timestep
|
|
2
|
1747
|
July 28, 2015
|
|
Questions about scaling -- libgdx
|
|
7
|
2955
|
July 28, 2015
|
|
multiply a variable with a delta timestep
|
|
0
|
1741
|
July 28, 2015
|
|
[LWJGL] How can I make a batcher with GL3.x
|
|
0
|
1288
|
July 27, 2015
|
|
Questions about scaling -- libgdx
|
|
0
|
2897
|
July 27, 2015
|
|
Isometric Object Rendering
|
|
4
|
2361
|
July 27, 2015
|
|
My map load parser is taking ages on android
|
|
0
|
7528
|
July 27, 2015
|
|
UDP packet ~1400 byte maximum
|
|
2
|
1827
|
July 27, 2015
|
|
TileRenderer Buggy lines
|
|
17
|
4098
|
July 26, 2015
|
|
How do you handle lots of entities with no lag?
|
|
4
|
1801
|
July 26, 2015
|
|
How do you handle lots of entities with no lag?
|
|
0
|
1774
|
July 26, 2015
|
|
TileRenderer Buggy lines
|
|
0
|
4068
|
July 26, 2015
|