UnicodeFont looks as
http://savepic.ru/7653205.jpg
but after g.Scale -
http://savepic.ru/7661397.jpg
(poor quality)
how to fix it?
UnicodeFont looks as
http://savepic.ru/7653205.jpg
but after g.Scale -
http://savepic.ru/7661397.jpg
(poor quality)
how to fix it?
Perhaps by applying the linear filter on the texture? Dunno in code, never used Slick2D. The definite issue is the stretching of the textures though.
Mipmapping.