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UDP packet ~1400 byte maximum
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|
0
|
1848
|
July 26, 2015
|
|
Handling collisions in a platformer
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|
4
|
2737
|
July 24, 2015
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|
Handling collisions in a platformer
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|
0
|
2715
|
July 24, 2015
|
|
Create a .jar depending natives / various libs
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|
13
|
18792
|
July 23, 2015
|
|
Handling curves in a platformer?
|
|
7
|
3700
|
July 23, 2015
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|
[JavaFX 8] ParallelCamera: Strange behavior! Don't know what to do.
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0
|
6557
|
July 22, 2015
|
|
How to optimize light engine?
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|
6
|
2226
|
July 22, 2015
|
|
Handling curves in a platformer?
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|
0
|
3644
|
July 22, 2015
|
|
How to optimize light engine?
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|
0
|
2228
|
July 21, 2015
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|
Best Practices for Creating New Objects
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0
|
18104
|
July 21, 2015
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|
[Solved] Custom Key for HashMap
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15
|
5673
|
July 20, 2015
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Finding out if car is sideways
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3
|
2551
|
July 20, 2015
|
|
Finding out if car is sideways
|
|
0
|
2546
|
July 20, 2015
|
|
OpenGL 1.0 to 2.0 Triangle Fan
|
|
4
|
2044
|
July 19, 2015
|
|
[LibGDX] Trouble understanding some issues with lighting my 3D scene
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1
|
1734
|
July 19, 2015
|
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Issues with 3D scene layout and plane positioning using libgdx
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5
|
2561
|
July 19, 2015
|
|
[LibGDX] Trouble understanding some issues with lighting my 3D scene
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|
0
|
1367
|
July 19, 2015
|
|
Isometric Object Rendering
|
|
0
|
2331
|
July 19, 2015
|
|
OpenGL 1.0 to 2.0 Triangle Fan
|
|
0
|
1968
|
July 18, 2015
|
|
Adding weather, like rain or snow?
|
|
2
|
1404
|
July 18, 2015
|
|
Create a .jar depending natives / various libs
|
|
0
|
18734
|
July 18, 2015
|
|
Adding weather, like rain or snow?
|
|
0
|
1374
|
July 18, 2015
|
|
[libgdx] [solved] Allowing sprites to "bypass" lighting
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|
5
|
2241
|
July 17, 2015
|
|
[libgdx] [solved] Allowing sprites to "bypass" lighting
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|
0
|
2231
|
July 17, 2015
|
|
JavaFX 8 - Custom events
|
|
0
|
5238
|
July 17, 2015
|
|
LibGDX, Box2D Lighting. Turning off Box2DLights for certain sprites, not bodies
|
|
5
|
4284
|
July 17, 2015
|
|
Where to start in terms of programming?
|
|
10
|
4015
|
July 16, 2015
|
|
Digging tiles out
|
|
13
|
4696
|
July 16, 2015
|
|
LibGDX, Box2D Lighting. Turning off Box2DLights for certain sprites, not bodies
|
|
0
|
4404
|
July 16, 2015
|
|
How to render multiple map layers and make the map rendering more efficient
|
|
5
|
1863
|
July 16, 2015
|