|
Auto-Tiling on 2D map.
|
|
18
|
24290
|
August 25, 2013
|
|
Free vs Horizontal Only Aim for Shooting in Platformers
|
|
0
|
9701
|
August 24, 2013
|
|
An evolution-esque Idea
|
|
9
|
7886
|
August 24, 2013
|
|
Effect Architecture
|
|
2
|
2754
|
August 23, 2013
|
|
Effect Architecture
|
|
0
|
2661
|
August 23, 2013
|
|
Designing a simple CPU
|
|
23
|
11198
|
August 22, 2013
|
|
Auto-Tiling on 2D map.
|
|
0
|
24771
|
August 14, 2013
|
|
Switching from LibGDX to LWJGL good choice?
|
|
19
|
11944
|
August 12, 2013
|
|
Switching from LibGDX to LWJGL good choice?
|
|
0
|
11833
|
August 12, 2013
|
|
Pitch your Game Idea/Concept here!
|
|
16
|
8332
|
August 10, 2013
|
|
2D Platformer - Level Design?
|
|
8
|
10623
|
August 9, 2013
|
|
Emotional motivation in gaming, and Firefly
|
|
4
|
3701
|
August 9, 2013
|
|
Pitch your Game Idea/Concept here!
|
|
0
|
8228
|
August 8, 2013
|
|
Building a sprite sheet.
|
|
2
|
3065
|
August 7, 2013
|
|
Building a sprite sheet.
|
|
0
|
2825
|
August 6, 2013
|
|
Java Achievements?
|
|
1
|
4092
|
July 31, 2013
|
|
Java Achievements?
|
|
0
|
4037
|
July 30, 2013
|
|
[LibGDX] 2D (top down) procedurally generated terrain.
|
|
0
|
49327
|
July 30, 2013
|
|
Intuitive Interface Design
|
|
25
|
19431
|
July 23, 2013
|
|
Drawing to image.
|
|
2
|
2138
|
July 23, 2013
|
|
Drawing to image.
|
|
0
|
2183
|
July 23, 2013
|
|
Click and drag vs letter and number selection
|
|
8
|
4209
|
July 21, 2013
|
|
How to simulate the limits of atari games development limits
|
|
16
|
15347
|
July 21, 2013
|
|
Click and drag vs letter and number selection
|
|
0
|
4038
|
July 19, 2013
|
|
How to simulate the limits of atari games development limits
|
|
0
|
15345
|
July 19, 2013
|
|
SiVi - 2D Simplex Noise Visualizer Tool
|
|
1
|
5757
|
July 19, 2013
|
|
SiVi - 2D Simplex Noise Visualizer Tool
|
|
0
|
5589
|
July 19, 2013
|
|
Data structure for voxels?
|
|
6
|
6398
|
July 12, 2013
|
|
Data structure for voxels?
|
|
0
|
6058
|
July 11, 2013
|
|
Need (non-paid)pixel-artist for game art
|
|
6
|
4086
|
July 11, 2013
|