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Rendering in order of Z-value, not array order
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13
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10082
|
July 2, 2012
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Java run method
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5
|
3542
|
June 28, 2012
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Making sexy effects for in game buttons.
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|
5
|
7603
|
June 19, 2012
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A smooth game-loop. I think I did it! Why is it working?
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16
|
11672
|
June 16, 2012
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Efficient entity system?
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10
|
6872
|
June 15, 2012
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|
Tile Management
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4
|
3167
|
June 15, 2012
|
|
Zelda/Pokemon esque Grid Walking
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8
|
10996
|
June 3, 2012
|
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Level Reader
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21
|
12469
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May 31, 2012
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Archiving and Encrypting Game Assets
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21
|
16310
|
May 26, 2012
|
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Level creator
|
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13
|
7505
|
May 25, 2012
|
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Getting started with A* :x
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5
|
5317
|
May 23, 2012
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3D controller, perspective correct interpolation
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5
|
6314
|
May 20, 2012
|
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Entity Manager (Searchable)
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14
|
10365
|
May 18, 2012
|
|
Timers
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5
|
3160
|
May 18, 2012
|
|
Help making enemies more aware of walls.
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|
11
|
8971
|
May 18, 2012
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|
npc move to X,Y smooth
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3
|
3044
|
May 16, 2012
|
|
Using BufferStrategy But Still Got Flicker
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|
26
|
18680
|
May 14, 2012
|
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Visibility graph pathfinding
|
|
8
|
9267
|
May 11, 2012
|
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Random thoughts: Extreme speed 2D physics
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|
74
|
36962
|
May 10, 2012
|
|
Rendering Performance Issues
|
|
45
|
21687
|
May 6, 2012
|
|
collision detection problem under extreme case.
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|
11
|
5614
|
May 3, 2012
|
|
line of intersection between two triangles
|
|
0
|
1682
|
May 3, 2012
|
|
Reading Pixel Data
|
|
16
|
8844
|
May 1, 2012
|
|
[SOLVED] Applet and App walk into a jar.
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|
7
|
5788
|
April 30, 2012
|
|
Animation (Java/Swing)
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|
2
|
3562
|
April 28, 2012
|
|
Triangulating contour data
|
|
5
|
4378
|
April 27, 2012
|
|
[Help]2D tile map lighting
|
|
37
|
32780
|
April 26, 2012
|
|
2D tiled map
|
|
7
|
5758
|
April 26, 2012
|
|
[Solved] Calling a class
|
|
17
|
8131
|
April 26, 2012
|
|
Rotation Based Collision Detection
|
|
2
|
3353
|
April 25, 2012
|