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JBullet: How to detect the first contact/hit and play sound?
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4
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13317
|
July 2, 2016
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|
JBullet: How to detect the first contact/hit and play sound?
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0
|
13238
|
July 2, 2016
|
|
Line of sight
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0
|
3643
|
July 1, 2016
|
|
Problems using collisions
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0
|
6632
|
July 1, 2016
|
|
Implementing Extensions
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0
|
6631
|
July 1, 2016
|
|
Any open-source RTS game?
|
|
8
|
7285
|
June 30, 2016
|
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Defend the caves
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0
|
15096
|
June 30, 2016
|
|
Thanks to JGO - Exiled Kingdoms wouldn't have been possible without this website
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13
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8533
|
June 30, 2016
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|
OpenGL Car wheel rotation issue
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11
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9852
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June 30, 2016
|
|
[Libgdx]Tilemap rendering issue
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|
48
|
31010
|
June 30, 2016
|
|
Redhat OpenJDK (8) for Windows!
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3
|
3709
|
June 30, 2016
|
|
Any open-source RTS game?
|
|
0
|
6100
|
June 30, 2016
|
|
[LWJGL 3] GLFW Cursor Input
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|
8
|
5909
|
June 30, 2016
|
|
Batonic by Lifemakers Stiduo
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0
|
14552
|
June 30, 2016
|
|
OpenGL Car wheel rotation issue
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|
0
|
8785
|
June 29, 2016
|
|
The Android/LibGDX conspiracy
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|
15
|
30615
|
June 29, 2016
|
|
Redhat OpenJDK (8) for Windows!
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|
0
|
3730
|
June 29, 2016
|
|
Robot Farm Game: Looking for testers
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|
4
|
3838
|
June 29, 2016
|
|
How to load .obj files with textures into JOGL/LWJGL program
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17
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11049
|
June 29, 2016
|
|
[Libgdx] Rendering TiledMap wrong
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|
0
|
3288
|
June 29, 2016
|
|
Thanks to JGO - Exiled Kingdoms wouldn't have been possible without this website
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|
0
|
8492
|
June 29, 2016
|
|
Libgdx + box2d - Rotating around a point
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|
12
|
13089
|
June 29, 2016
|
|
[LWJGL 3] GLFW Cursor Input
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|
0
|
5441
|
June 28, 2016
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|
Marching Cubes Implementation in LibGDX
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|
3
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10289
|
June 28, 2016
|
|
LibGDX ninja rabbit project
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|
5
|
4027
|
June 28, 2016
|
|
Fast sprite rotation
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|
6
|
14416
|
June 28, 2016
|
|
Libgdx + box2d - Rotating around a point
|
|
0
|
12923
|
June 28, 2016
|
|
Marching Cubes Implementation in LibGDX
|
|
0
|
9554
|
June 28, 2016
|
|
Robot Farm Game: Looking for testers
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|
0
|
3790
|
June 28, 2016
|
|
Malevolent Primeval LIBGDX PC ANDROID IOS
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|
9
|
14566
|
June 28, 2016
|