JBullet: How to detect the first contact/hit and play sound?
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4
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13224
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July 2, 2016
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JBullet: How to detect the first contact/hit and play sound?
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0
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13183
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July 2, 2016
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Line of sight
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0
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3622
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July 1, 2016
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Problems using collisions
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0
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6582
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July 1, 2016
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Implementing Extensions
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0
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6598
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July 1, 2016
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Any open-source RTS game?
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8
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7111
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June 30, 2016
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Defend the caves
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0
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15032
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June 30, 2016
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Thanks to JGO - Exiled Kingdoms wouldn't have been possible without this website
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13
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8484
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June 30, 2016
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OpenGL Car wheel rotation issue
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11
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9755
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June 30, 2016
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[Libgdx]Tilemap rendering issue
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48
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30696
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June 30, 2016
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Redhat OpenJDK (8) for Windows!
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3
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3667
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June 30, 2016
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Any open-source RTS game?
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0
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6072
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June 30, 2016
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[LWJGL 3] GLFW Cursor Input
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8
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5654
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June 30, 2016
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Batonic by Lifemakers Stiduo
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0
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14481
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June 30, 2016
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OpenGL Car wheel rotation issue
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0
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8754
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June 29, 2016
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The Android/LibGDX conspiracy
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15
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30279
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June 29, 2016
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Redhat OpenJDK (8) for Windows!
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0
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3682
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June 29, 2016
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Robot Farm Game: Looking for testers
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4
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3804
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June 29, 2016
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How to load .obj files with textures into JOGL/LWJGL program
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17
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10797
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June 29, 2016
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[Libgdx] Rendering TiledMap wrong
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0
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3269
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June 29, 2016
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Thanks to JGO - Exiled Kingdoms wouldn't have been possible without this website
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0
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8455
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June 29, 2016
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Libgdx + box2d - Rotating around a point
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12
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12936
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June 29, 2016
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[LWJGL 3] GLFW Cursor Input
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0
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5411
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June 28, 2016
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Marching Cubes Implementation in LibGDX
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3
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9833
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June 28, 2016
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LibGDX ninja rabbit project
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5
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4002
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June 28, 2016
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Fast sprite rotation
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6
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14301
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June 28, 2016
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Libgdx + box2d - Rotating around a point
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0
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12893
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June 28, 2016
|
Marching Cubes Implementation in LibGDX
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0
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9446
|
June 28, 2016
|
Robot Farm Game: Looking for testers
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0
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3762
|
June 28, 2016
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Malevolent Primeval LIBGDX PC ANDROID IOS
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9
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14434
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June 28, 2016
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