Hello, we are a small independent game studio based in Canada working on our very first game, Batonic.
It is an exciting new physics simulation game, with a simple premise but challenging and addictive gameplay. The idea is simple: poise a circus baton on the tip of your finger as various creatures fall from the sky trying to strike you out of balance—and score points as those creatures disappear from your magical touch.
Simple but reasonably realistic (Box2D physics), the game requires quick reaction and intuition - playing Batonic is a challenging but learnable skill. Resist changing winds and gravity, fight off and disintegrate various creatures (bouncing, sticking, exploding) that fall from the sky trying to strike you off balance.
Made with: Java, Android Studio, LibGDX, Box2D, Inkscape, MMA, Audacity.
We are working now on beta-testing the game and are planning to release it for Android this summer.
Here is the very first teaser video of Batonic (showing how to play one level):