Making better art
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0
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1539
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July 12, 2013
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General networking questions
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0
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3758
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July 12, 2013
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Multiplayer Games
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7
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3100
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July 12, 2013
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Face culling on voxels.
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0
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1713
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July 12, 2013
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OpenGL VBO rendering vs Immediate Mode
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6
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4156
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July 12, 2013
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performance dropping when camera move / rotate with frustum test
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2
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2631
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July 12, 2013
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My find neighbors function isn't working
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0
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1382
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July 12, 2013
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performance dropping when camera move / rotate with frustum test
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0
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2661
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July 12, 2013
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Data structure for voxels?
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6
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6354
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July 12, 2013
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Side scrolling collision detection & mob rendering
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0
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1132
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July 12, 2013
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Side scrolling collision detection & mob rendering
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0
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984
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July 12, 2013
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Box2d & Box2d Lights Simpleness Example
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0
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14212
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July 12, 2013
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Drawing a texture and a Quad.
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4
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2774
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July 11, 2013
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Data structure for voxels?
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0
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6026
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July 11, 2013
|
OpenGL VBO rendering vs Immediate Mode
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0
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4176
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July 11, 2013
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LibGDX image constraints
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0
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5787
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July 11, 2013
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Evilution - My New Game
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0
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5052
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July 11, 2013
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Community project starting - is it worth a shot?
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0
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4847
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July 11, 2013
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[KRYONET] Movement updates
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0
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2786
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July 11, 2013
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Drawing a texture and a Quad.
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0
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2805
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July 11, 2013
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Evaluation of highscore implementation methods
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1
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2112
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July 11, 2013
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[Kryonet] How to efficiently send movement updates?
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8
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12962
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July 11, 2013
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The Colored Path
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0
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2863
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July 11, 2013
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The Colored Path
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0
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2923
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July 11, 2013
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2D Game's Possibilities?
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21
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19722
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July 11, 2013
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sub pixel accuracy
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0
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2590
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July 11, 2013
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[SOLVED!] Real-time Strategy Unit Highlighting
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3
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2282
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July 11, 2013
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[SOLVED!] Real-time Strategy Unit Highlighting
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0
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2320
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July 11, 2013
|
Need (non-paid)pixel-artist for game art
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6
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4040
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July 11, 2013
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Camera rotation around a central pivot point?
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2
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3914
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July 11, 2013
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