Is it quicker, to add all the vertexes of my geometry to one VBO every frame and render it, or use immediate rendering mode?
I ask as I’m facing an issue at the moment where immediate mode rendering is just as fast as my VBO rendering.
Is it quicker, to add all the vertexes of my geometry to one VBO every frame and render it, or use immediate rendering mode?
I ask as I’m facing an issue at the moment where immediate mode rendering is just as fast as my VBO rendering.