|
get LWJGL display to focus
|
|
2
|
2875
|
November 8, 2013
|
|
[LibGDX] Quite noticeable difference from delta-time
|
|
0
|
4917
|
November 8, 2013
|
|
Centering an object in the screen
|
|
19
|
5664
|
November 8, 2013
|
|
Problems with sending Matrix to openGL
|
|
3
|
1801
|
November 8, 2013
|
|
get LWJGL display to focus
|
|
0
|
2710
|
November 8, 2013
|
|
UX2Engine - 2D Game Engine
|
|
3
|
5962
|
November 8, 2013
|
|
OpenGL/LWJGL program structure
|
|
2
|
4514
|
November 8, 2013
|
|
OpenGL/LWJGL program structure
|
|
0
|
4533
|
November 8, 2013
|
|
Yet another transputer-like experiment
|
|
0
|
7598
|
November 7, 2013
|
|
multiple shots
|
|
4
|
1813
|
November 7, 2013
|
|
Multidimensional Array Movement
|
|
23
|
10606
|
November 7, 2013
|
|
Rimor
|
|
0
|
6383
|
November 7, 2013
|
|
BIC BOI memory leak issue. Known cause. need fix
|
|
15
|
4445
|
November 7, 2013
|
|
Problems with sending Matrix to openGL
|
|
0
|
1629
|
November 7, 2013
|
|
32DGE engine
|
|
0
|
26610
|
November 7, 2013
|
|
Irregular image drawing
|
|
0
|
1833
|
November 7, 2013
|
|
Weird render glitch?
|
|
19
|
7117
|
November 7, 2013
|
|
multiple shots
|
|
0
|
1859
|
November 7, 2013
|
|
Sprite Animation Tutorial
|
|
5
|
11714
|
November 7, 2013
|
|
Pattern Recognition research and game related use?
|
|
6
|
4694
|
November 7, 2013
|
|
UX2Engine - 2D Game Engine
|
|
0
|
5848
|
November 7, 2013
|
|
System FRONT
|
|
7
|
6642
|
November 7, 2013
|
|
BIC BOI memory leak issue. Known cause. need fix
|
|
0
|
4347
|
November 7, 2013
|
|
Game contests thread
|
|
10
|
11263
|
November 7, 2013
|
|
Centering an object in the screen
|
|
0
|
5619
|
November 7, 2013
|
|
Make AI Not Run Into Each Other?
|
|
5
|
9084
|
November 6, 2013
|
|
Realistic 2D helicopter sidescroller movement tips
|
|
0
|
9369
|
November 6, 2013
|
|
Problem with lwjgl
|
|
14
|
5678
|
November 6, 2013
|
|
Calculating the new x position
|
|
29
|
10273
|
November 6, 2013
|
|
WIP 2d adventure game
|
|
14
|
10723
|
November 6, 2013
|