Problems with sending Matrix to openGL

Hello. I have a big problem with my 3D engine. It appears that the current View Matrix is not functioning correctly. I have tried everything with my current knowledge and I don’t know the cause. Could you please take a look? The following source code is runnable and just requires LWJGL. Thank you, any help is much appreciated.

http://www.mediafire.com/download/j64xw207bihdq95/Ixion_code.zip