Moving entity to waypoint
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|
1
|
1358
|
March 16, 2014
|
Moving entity to waypoint
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|
0
|
1332
|
March 16, 2014
|
A* trouble
|
|
3
|
3983
|
March 16, 2014
|
Time to multithread?
|
|
15
|
5189
|
March 16, 2014
|
I am currently studying VBOs VAOs. (Q)uestion about instance copies.
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9
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2755
|
March 16, 2014
|
Should I just use one thread - the main thread?
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|
9
|
6736
|
March 16, 2014
|
Jar not working?
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0
|
4462
|
March 16, 2014
|
[LibGDX] Collision with decals
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0
|
1324
|
March 16, 2014
|
[LibGDX] Collision with decals
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0
|
1387
|
March 16, 2014
|
Slick2D game flickers on Linux
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8
|
10758
|
March 16, 2014
|
Sharing custom levels.
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7
|
6461
|
March 15, 2014
|
Best 2D library to use.
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|
6
|
3141
|
March 15, 2014
|
Questions about ANN's
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|
0
|
2188
|
March 15, 2014
|
Questions about ANN's
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0
|
2262
|
March 15, 2014
|
NIO problem sending data when multiple requests in the queue
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7
|
8823
|
March 15, 2014
|
I am currently studying VBOs VAOs. (Q)uestion about instance copies.
|
|
0
|
2844
|
March 15, 2014
|
[LIBGDX][SOLVED] scene2d minimap
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|
10
|
6356
|
March 15, 2014
|
Does using a library still expand one's abilities in general game-development?
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0
|
3684
|
March 15, 2014
|
Dragon Run [NOW ON GOOGLE PLAY & APPLE APP STORE]
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|
31
|
22089
|
March 15, 2014
|
Best 2D library to use.
|
|
0
|
3113
|
March 15, 2014
|
A* trouble
|
|
0
|
3912
|
March 15, 2014
|
Should I just use one thread - the main thread?
|
|
0
|
6644
|
March 15, 2014
|
lwjgl, SLick-util - fixating string midpoint to a coordinate.
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|
0
|
2140
|
March 15, 2014
|
Time to multithread?
|
|
0
|
5156
|
March 15, 2014
|
Making a lwjgl application executable by "Double clicking"
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|
7
|
2611
|
March 15, 2014
|
Danger Joe - Escape from the Jungle
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|
8
|
9858
|
March 15, 2014
|
Image Splitter
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|
0
|
2768
|
March 15, 2014
|
Game development with Swing: Using threads.
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|
0
|
5810
|
March 15, 2014
|
[LibGDX]Do we really need OrthographicCamera?
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|
23
|
17443
|
March 15, 2014
|
Sudoku solver
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|
8
|
10586
|
March 15, 2014
|