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Rendering Text
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6
|
8522
|
August 5, 2015
|
|
Interfaces and Method call- Handling by the JVM
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|
7
|
3322
|
August 5, 2015
|
|
[LibGDX]Get pixels of a Texture
|
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0
|
2417
|
August 5, 2015
|
|
Interfaces and Method call- Handling by the JVM
|
|
0
|
3276
|
August 5, 2015
|
|
[LibGdx/LWJGL] What does this do?
|
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4
|
2358
|
August 5, 2015
|
|
2D-MMORPG physics engine
|
|
0
|
4827
|
August 4, 2015
|
|
Best way to handle multiple references to a resource
|
|
8
|
4789
|
August 4, 2015
|
|
[JavaFX 8] ParallelCamera: Strange behavior! Don't know what to do.
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8
|
6671
|
August 4, 2015
|
|
Something I managed to hack together today
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|
1
|
1430
|
August 4, 2015
|
|
Phase Modulation for Synthesizers
|
|
15
|
19723
|
August 4, 2015
|
|
[LibGdx/LWJGL] What does this do?
|
|
0
|
2266
|
August 4, 2015
|
|
Quaternions comment from my cell
|
|
3
|
4571
|
August 4, 2015
|
|
Something I managed to hack together today
|
|
0
|
1484
|
August 4, 2015
|
|
3D Frustum Clipping with Textures
|
|
2
|
1428
|
August 3, 2015
|
|
How does JGO use long polling?
|
|
6
|
4163
|
August 3, 2015
|
|
World architecture and internal construction?
|
|
3
|
1854
|
August 3, 2015
|
|
Final Fantasy based game - Angel's Destiny
|
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0
|
9694
|
August 3, 2015
|
|
File replacing bat/sh file!
|
|
0
|
8671
|
August 3, 2015
|
|
Best way to handle multiple references to a resource
|
|
0
|
4770
|
August 3, 2015
|
|
C# - Scripting host is not initialized error??
|
|
3
|
3536
|
August 3, 2015
|
|
Extremely Fast atan2
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|
37
|
25421
|
August 2, 2015
|
|
How does JGO use long polling?
|
|
0
|
4100
|
August 2, 2015
|
|
Block-Warefare (new original concept showcase)
|
|
3
|
5658
|
August 2, 2015
|
|
Kobold's Quest 3 - WIP
|
|
1
|
2273
|
August 2, 2015
|
|
Kobold's Quest 3 - WIP
|
|
0
|
2223
|
August 2, 2015
|
|
2D Collision Engine - Performance Test
|
|
5
|
3943
|
August 2, 2015
|
|
World architecture and internal construction?
|
|
0
|
1847
|
August 2, 2015
|
|
Block-Warefare (new original concept showcase)
|
|
0
|
5592
|
August 2, 2015
|
|
My map load parser is taking ages on android
|
|
20
|
7744
|
August 2, 2015
|
|
Slick Utils and the Modern OpenGL 3+
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|
3
|
2722
|
August 1, 2015
|