What library should I work with?(if any at all?)
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0
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6687
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May 15, 2016
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Blending Colours
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0
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6230
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May 15, 2016
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Pilgrim - a procedurally generated adventure
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0
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3971
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May 14, 2016
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Pilgrim - a procedurally generated adventure
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0
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3877
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May 14, 2016
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XHON: eXtensible Human Object Notation
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4
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6936
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May 14, 2016
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[solved][libGDX] QuadTree Implementation Malfunction
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0
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18487
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May 14, 2016
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XHON: eXtensible Human Object Notation
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0
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6956
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May 14, 2016
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tile map
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0
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5750
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May 14, 2016
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Website offering 3D Models specifically for games for free
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4
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206878
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May 14, 2016
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Looking for some advice
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16
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27387
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May 14, 2016
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[Solved][Libgdx] How do I blend textures? (like Flash)
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0
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8985
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May 14, 2016
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Framebuffer size
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3
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3651
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May 13, 2016
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Orbital Space - An open world Sci-fi adventure
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3
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10816
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May 13, 2016
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Framebuffer size
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0
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3611
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May 13, 2016
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if-statement in GLSL [SOLVED]
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3
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4555
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May 13, 2016
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if-statement in GLSL [SOLVED]
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0
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4399
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May 13, 2016
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OBJ conventions
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8
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13219
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May 13, 2016
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Vec4 Mathematics
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11
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10740
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May 12, 2016
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4D shooter?
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8
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6519
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May 12, 2016
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Shareware, copyright and fangames
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9
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7039
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May 12, 2016
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[Libgdx]How to automaticaly load assets?
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1
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3340
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May 12, 2016
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[LIBGDX] Handling input on the android.
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1
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2040
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May 11, 2016
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Orbital Space - An open world Sci-fi adventure
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0
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10810
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May 11, 2016
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WoW Server Development [Project Shadowcrown]
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11
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21113
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May 11, 2016
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Projection Matrix Resize LWJGL3
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2
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3715
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May 11, 2016
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BufferStrategy
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0
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44902
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May 11, 2016
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[Libgdx]How to automaticaly load assets?
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0
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3357
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May 11, 2016
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ConcurrentModificationException using KRYO
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2
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3454
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May 11, 2016
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Google releases vulkan samples
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6
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133542
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May 11, 2016
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Bloom effect
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0
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19212
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May 10, 2016
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