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What library should I work with?(if any at all?)
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0
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6720
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May 15, 2016
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Blending Colours
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0
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6278
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May 15, 2016
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Pilgrim - a procedurally generated adventure
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0
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4025
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May 14, 2016
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Pilgrim - a procedurally generated adventure
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0
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3926
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May 14, 2016
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XHON: eXtensible Human Object Notation
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4
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7009
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May 14, 2016
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[solved][libGDX] QuadTree Implementation Malfunction
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0
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18521
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May 14, 2016
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XHON: eXtensible Human Object Notation
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0
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7021
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May 14, 2016
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tile map
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0
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5774
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May 14, 2016
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Website offering 3D Models specifically for games for free
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4
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207220
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May 14, 2016
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Looking for some advice
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16
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27568
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May 14, 2016
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[Solved][Libgdx] How do I blend textures? (like Flash)
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0
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9021
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May 14, 2016
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Framebuffer size
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3
|
3685
|
May 13, 2016
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Orbital Space - An open world Sci-fi adventure
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3
|
10904
|
May 13, 2016
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Framebuffer size
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0
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3640
|
May 13, 2016
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if-statement in GLSL [SOLVED]
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3
|
4703
|
May 13, 2016
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|
if-statement in GLSL [SOLVED]
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0
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4459
|
May 13, 2016
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OBJ conventions
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8
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13325
|
May 13, 2016
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Vec4 Mathematics
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11
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10885
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May 12, 2016
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4D shooter?
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8
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6574
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May 12, 2016
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Shareware, copyright and fangames
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9
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7145
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May 12, 2016
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[Libgdx]How to automaticaly load assets?
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1
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3376
|
May 12, 2016
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[LIBGDX] Handling input on the android.
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1
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2072
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May 11, 2016
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Orbital Space - An open world Sci-fi adventure
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0
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10864
|
May 11, 2016
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WoW Server Development [Project Shadowcrown]
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11
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21297
|
May 11, 2016
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Projection Matrix Resize LWJGL3
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2
|
3773
|
May 11, 2016
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BufferStrategy
|
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0
|
44945
|
May 11, 2016
|
|
[Libgdx]How to automaticaly load assets?
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|
0
|
3386
|
May 11, 2016
|
|
ConcurrentModificationException using KRYO
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2
|
3511
|
May 11, 2016
|
|
Google releases vulkan samples
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6
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133846
|
May 11, 2016
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Bloom effect
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0
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19236
|
May 10, 2016
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