I’ve been working on a DooM fangame for quite sometime (for a certain value of “working”, anyway), and, considering the upcoming DooM 4 release, I keep being concerned about Zenimax dropping by to crush me.
One decision I recently made (also in order to reduce content to develop and see if I finally finish the damn thing) has been to restrict myself to the contents of the DooM shareware, that is, only use monsters, maps and items present in that release (Which encompasses the first episode of the original DooM game).
Mind you, all assets are my own creation, inspired by the originals, I’m not ripping textures or anything.
So I’m wondering if using IP from a shareware title has any bearing on the rocky situation a free fangame is in already.
I do know shareware is still protected under copyright laws, I’m just wondering if it would make a difference to litigious IP holders, or if there’s any precedent regarding the use of IPs from shareware products.
Thanks.
Oh, and I’m ready to swap assets if I ever get hit with the “cease and desist” hammer. I’m not naive enough to think my fangame will somehow be protected or something if the IP holders come calling.