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Concurency in 3d engine.
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22
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33347
|
October 23, 2013
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Super efficient bufferedimage renderer
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1
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2255
|
October 23, 2013
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Can somebody explain this loop?
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7
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7975
|
October 23, 2013
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Allocation during rendering loop
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2
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3534
|
October 16, 2013
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Allocation during rendering loop
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0
|
3496
|
October 16, 2013
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Slick2D StateBasedGame taking 20% cpu?
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2
|
5043
|
October 14, 2013
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Does this cause lack of Performance?
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21
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13246
|
October 13, 2013
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Concurency in 3d engine.
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0
|
32478
|
September 29, 2013
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Drawing only one quad (what to use?)
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7
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5123
|
September 2, 2013
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Making a new list with new objects every single frame
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0
|
3498
|
August 31, 2013
|
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LibGDX + Android = soo much 10fps(SOLVED)
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2
|
8230
|
August 21, 2013
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Basic Java code optimisation
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0
|
33558
|
August 20, 2013
|
|
JAVA faster than C++ now?
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|
20
|
16749
|
August 16, 2013
|
|
Optimizing a QuadTree for enormous maps
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65
|
45918
|
August 7, 2013
|
|
Why is static not used?
|
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11
|
11484
|
July 25, 2013
|
|
What makes Java2D slow and LWJGL fast?
|
|
8
|
9129
|
July 24, 2013
|
|
Are Ternary Operations optimized at compile time?
|
|
11
|
8774
|
July 15, 2013
|
|
Can somebody explain this loop?
|
|
0
|
7912
|
July 1, 2013
|
|
libGDX rendering performance
|
|
4
|
14651
|
June 28, 2013
|
|
Random JVM crashes (no JNI) --- wrong subforum... remove
|
|
0
|
4308
|
June 18, 2013
|
|
Random JVM crashes (no JNI) --- wrong subforum... remove
|
|
0
|
4265
|
June 18, 2013
|
|
repaint vs custom draw method performance in ms
|
|
4
|
4846
|
June 15, 2013
|
|
Are Sin/Cos lookup tables still relevant today with regards to performance?
|
|
27
|
29069
|
June 12, 2013
|
|
Java System System.currentTimeMillis(); error
|
|
7
|
9243
|
June 6, 2013
|
|
How right doing this is?
|
|
0
|
2637
|
May 30, 2013
|
|
Does it make sense to store pixel in 3 separate channels during rendering?
|
|
7
|
3947
|
May 30, 2013
|
|
Issues with drawing 2D generated terrain efficiently
|
|
12
|
8339
|
May 30, 2013
|
|
Anyone else here get a major kick out of refactoring and optimizing regularly?
|
|
22
|
11686
|
May 21, 2013
|
|
How to do object pooling right?
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|
36
|
20568
|
May 21, 2013
|
|
Speeding up Minecraft?
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|
42
|
25606
|
May 21, 2013
|