I call those methods in every render();
public void showHealthPotionsQuantity(int healthPotions) {
slotOne_Health.setText("" + healthPotions);
}
public void showManaPotionsQuantity(int manaPotions) {
slotTwo_Mana.setText("" + manaPotions);
}
public void showDiamondsQuantity(int diamondsQuantity) {
slotThree_Diamonds.setText("" + diamondsQuantity);
}
public void showArrowsQuantity(int normalArrows, int heavyArrows) {
slotFour_ArrowNormal.setText("" + normalArrows);
slotFive_HeavyArrow.setText("" + heavyArrows);
}
Should i use StringBuffer/StringBuilder?