Models don't render properly
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0
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3821
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April 2, 2017
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Vulkan multi-GPU support is out! + other features
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0
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2983
|
April 1, 2017
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Vulkan multi-GPU support is out! + other features
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0
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4460
|
April 1, 2017
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OpenGL - Draw multiple objects issue
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6
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26832
|
March 6, 2017
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lwjgl3 world to screen coordinates?
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5
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5191
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February 26, 2017
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ByteBuffers and Memory
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2
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2833
|
February 24, 2017
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ByteBuffers and Memory
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0
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2581
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February 24, 2017
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lwjgl3 world to screen coordinates?
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0
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4657
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February 19, 2017
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OpenGL - Draw multiple objects issue
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0
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25671
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February 17, 2017
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OBJ File Parsing - More than one UV coordinate per vertex
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3
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2792
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February 8, 2017
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Simple, solid Collada parsing
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0
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12335
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February 8, 2017
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OBJ File Parsing - More than one UV coordinate per vertex
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0
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2749
|
February 7, 2017
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LWJGL-3 What is the best way to make a voxel engine?
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1
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4409
|
February 3, 2017
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LWJGL-3 What is the best way to make a voxel engine?
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0
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3843
|
February 3, 2017
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[Solved]Calculating Depth Values
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4
|
4595
|
February 1, 2017
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[Solved]Calculating Depth Values
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0
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3445
|
January 30, 2017
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Load OBJ Model BUG
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1
|
7985
|
December 29, 2016
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Parallel/concurrent shader program loading
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0
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3070
|
December 26, 2016
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Parallel/concurrent shader program loading
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0
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2565
|
December 26, 2016
|
Load OBJ Model BUG
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0
|
7885
|
December 22, 2016
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Vertex cache shenanigans
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32
|
16244
|
December 13, 2016
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Strategy for drawing text
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3
|
4607
|
December 5, 2016
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Strategy for drawing text
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0
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4560
|
December 4, 2016
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Vertex cache shenanigans 2 - WTF, Nvidia???
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3
|
13320
|
October 27, 2016
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Vertex cache shenanigans 2 - WTF, Nvidia???
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0
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13084
|
October 26, 2016
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Rectangle Collision
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5
|
5355
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October 19, 2016
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Rectangle Collision
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0
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4872
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October 19, 2016
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Texture artifacting/bleeding Open GL ES 1.X
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10
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8915
|
October 16, 2016
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OpenGL ES 2 (Android) batch drawing
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0
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1603
|
October 15, 2016
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OpenGL ES 2 (Android) batch drawing
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0
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1634
|
October 15, 2016
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