Models don't render properly
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0
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3603
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April 2, 2017
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Vulkan multi-GPU support is out! + other features
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0
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2730
|
April 1, 2017
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Vulkan multi-GPU support is out! + other features
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0
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3661
|
April 1, 2017
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OpenGL - Draw multiple objects issue
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6
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26016
|
March 6, 2017
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lwjgl3 world to screen coordinates?
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5
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4780
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February 26, 2017
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ByteBuffers and Memory
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2
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2435
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February 24, 2017
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ByteBuffers and Memory
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0
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2368
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February 24, 2017
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lwjgl3 world to screen coordinates?
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0
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4460
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February 19, 2017
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OpenGL - Draw multiple objects issue
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0
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25434
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February 17, 2017
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OBJ File Parsing - More than one UV coordinate per vertex
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3
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2566
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February 8, 2017
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Simple, solid Collada parsing
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0
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12131
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February 8, 2017
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OBJ File Parsing - More than one UV coordinate per vertex
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0
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2538
|
February 7, 2017
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LWJGL-3 What is the best way to make a voxel engine?
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1
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4047
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February 3, 2017
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LWJGL-3 What is the best way to make a voxel engine?
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0
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3619
|
February 3, 2017
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[Solved]Calculating Depth Values
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4
|
3356
|
February 1, 2017
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[Solved]Calculating Depth Values
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0
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3226
|
January 30, 2017
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Load OBJ Model BUG
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1
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7746
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December 29, 2016
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Parallel/concurrent shader program loading
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0
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2637
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December 26, 2016
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Parallel/concurrent shader program loading
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0
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2310
|
December 26, 2016
|
Load OBJ Model BUG
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0
|
7698
|
December 22, 2016
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Vertex cache shenanigans
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32
|
15654
|
December 13, 2016
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Strategy for drawing text
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3
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4343
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December 5, 2016
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Strategy for drawing text
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0
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4318
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December 4, 2016
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Vertex cache shenanigans 2 - WTF, Nvidia???
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3
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12933
|
October 27, 2016
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Vertex cache shenanigans 2 - WTF, Nvidia???
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0
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12875
|
October 26, 2016
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Rectangle Collision
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5
|
4869
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October 19, 2016
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Rectangle Collision
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0
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4664
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October 19, 2016
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Texture artifacting/bleeding Open GL ES 1.X
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10
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8643
|
October 16, 2016
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OpenGL ES 2 (Android) batch drawing
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0
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1410
|
October 15, 2016
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OpenGL ES 2 (Android) batch drawing
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0
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1423
|
October 15, 2016
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