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Models don't render properly
|
|
0
|
3841
|
April 2, 2017
|
|
Vulkan multi-GPU support is out! + other features
|
|
0
|
3012
|
April 1, 2017
|
|
Vulkan multi-GPU support is out! + other features
|
|
0
|
4761
|
April 1, 2017
|
|
OpenGL - Draw multiple objects issue
|
|
6
|
26921
|
March 6, 2017
|
|
lwjgl3 world to screen coordinates?
|
|
5
|
5242
|
February 26, 2017
|
|
ByteBuffers and Memory
|
|
2
|
2933
|
February 24, 2017
|
|
ByteBuffers and Memory
|
|
0
|
2613
|
February 24, 2017
|
|
lwjgl3 world to screen coordinates?
|
|
0
|
4680
|
February 19, 2017
|
|
OpenGL - Draw multiple objects issue
|
|
0
|
25697
|
February 17, 2017
|
|
OBJ File Parsing - More than one UV coordinate per vertex
|
|
3
|
2834
|
February 8, 2017
|
|
Simple, solid Collada parsing
|
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0
|
12371
|
February 8, 2017
|
|
OBJ File Parsing - More than one UV coordinate per vertex
|
|
0
|
2777
|
February 7, 2017
|
|
LWJGL-3 What is the best way to make a voxel engine?
|
|
1
|
4474
|
February 3, 2017
|
|
LWJGL-3 What is the best way to make a voxel engine?
|
|
0
|
3870
|
February 3, 2017
|
|
[Solved]Calculating Depth Values
|
|
4
|
4773
|
February 1, 2017
|
|
[Solved]Calculating Depth Values
|
|
0
|
3482
|
January 30, 2017
|
|
Load OBJ Model BUG
|
|
1
|
8016
|
December 29, 2016
|
|
Parallel/concurrent shader program loading
|
|
0
|
3139
|
December 26, 2016
|
|
Parallel/concurrent shader program loading
|
|
0
|
2593
|
December 26, 2016
|
|
Load OBJ Model BUG
|
|
0
|
7918
|
December 22, 2016
|
|
Vertex cache shenanigans
|
|
32
|
16420
|
December 13, 2016
|
|
Strategy for drawing text
|
|
3
|
4648
|
December 5, 2016
|
|
Strategy for drawing text
|
|
0
|
4590
|
December 4, 2016
|
|
Vertex cache shenanigans 2 - WTF, Nvidia???
|
|
3
|
13365
|
October 27, 2016
|
|
Vertex cache shenanigans 2 - WTF, Nvidia???
|
|
0
|
13105
|
October 26, 2016
|
|
Rectangle Collision
|
|
5
|
5409
|
October 19, 2016
|
|
Rectangle Collision
|
|
0
|
4895
|
October 19, 2016
|
|
Texture artifacting/bleeding Open GL ES 1.X
|
|
10
|
8948
|
October 16, 2016
|
|
OpenGL ES 2 (Android) batch drawing
|
|
0
|
1620
|
October 15, 2016
|
|
OpenGL ES 2 (Android) batch drawing
|
|
0
|
1650
|
October 15, 2016
|