|
Top down shooting rendering[SOLVED]
|
|
6
|
7395
|
August 20, 2013
|
|
Is This Book Good To Learn AI ?
|
|
0
|
9839
|
August 20, 2013
|
|
Generating 'interesting' 2D tunnels
|
|
5
|
9916
|
August 16, 2013
|
|
Generating 'interesting' 2D tunnels
|
|
0
|
8458
|
August 15, 2013
|
|
[LibGDX] Calling LWJGL/OpenGL glBegin
|
|
7
|
7577
|
August 15, 2013
|
|
[LibGDX] Calling LWJGL/OpenGL glBegin
|
|
0
|
6989
|
August 14, 2013
|
|
LibGDX Load 3D Models
|
|
2
|
8366
|
August 14, 2013
|
|
LibGDX Load 3D Models
|
|
0
|
8598
|
August 14, 2013
|
|
[LibGDX] How to Make Game HUD and UI?
|
|
13
|
36440
|
August 12, 2013
|
|
Ray - 3d triangle intersection test
|
|
1
|
3310
|
August 12, 2013
|
|
Ray - 3d triangle intersection test
|
|
0
|
3019
|
August 12, 2013
|
|
3D Terrain Generation (Voxel and Realistic)
|
|
2
|
6783
|
August 11, 2013
|
|
3D Terrain Generation (Voxel and Realistic)
|
|
0
|
6865
|
August 11, 2013
|
|
[LibGDX] Problem with moving and framerate
|
|
5
|
3030
|
August 10, 2013
|
|
[LibGDX] How to Make Game HUD and UI?
|
|
0
|
36780
|
August 10, 2013
|
|
Types of spatial partitioning
|
|
4
|
2321
|
August 10, 2013
|
|
Types of spatial partitioning
|
|
0
|
2297
|
August 9, 2013
|
|
How do you show blood? [STAY AWAY IF QUEEZY]
|
|
0
|
11002
|
August 4, 2013
|
|
Using genetic algorithms to 'train' my AI
|
|
0
|
8777
|
August 1, 2013
|
|
FPS Limiter ? [SOLVED]
|
|
6
|
9538
|
August 1, 2013
|
|
Isometric tiles and heights...can I modify?
|
|
2
|
4264
|
July 31, 2013
|
|
FPS Limiter ? [SOLVED]
|
|
0
|
8117
|
July 31, 2013
|
|
AI FOR MY GAME ???
|
|
6
|
6399
|
July 31, 2013
|
|
AI FOR MY GAME ???
|
|
0
|
6288
|
July 31, 2013
|
|
Collision Detection
|
|
5
|
2891
|
July 31, 2013
|
|
Collision Detection
|
|
0
|
2806
|
July 30, 2013
|
|
Top down shooting rendering[SOLVED]
|
|
0
|
7411
|
July 30, 2013
|
|
Cube world RAM optimalizations
|
|
3
|
2707
|
July 28, 2013
|
|
Cube world RAM optimalizations
|
|
0
|
2770
|
July 28, 2013
|
|
Rotating a 1D matrix
|
|
3
|
2408
|
July 28, 2013
|