Hey,
Basically, I just want a simple on-screen HUD with some text and a few buttons. One of the buttons is meant to bring up a “player inventory” which should just be a grid with items in it.
More specifically, I’m not sure how to render the HUD/UI on the game Screen amd how to handle the input. Can anyone please give some suggestions on how this can be handled?
Thank you very much!
Which IMHO should be included in LibGDX, like BitmapFont’s default font.