Implementing a 2D city map with (mostly) free movement
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2
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1995
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October 21, 2014
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Implementing a 2D city map with (mostly) free movement
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0
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1992
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October 21, 2014
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How to simulate Electricity in Tile-based game
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0
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41134
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October 18, 2014
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Collision and gravity
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4
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3768
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October 16, 2014
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Collision and gravity
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0
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3754
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October 16, 2014
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Moddius - A simple Modloader compatible with ANY Java game! (20+ Downloads!)
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22
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24238
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October 10, 2014
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Particle Physics Problem
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4
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3112
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October 9, 2014
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[Libgdx] Move Box2D Body on Swipe
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0
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1669
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October 7, 2014
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[Libgdx] Move Box2D Body on Swipe
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0
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1674
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October 7, 2014
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Particle Physics Problem
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0
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3100
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October 6, 2014
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[jPCT] 3D vector math problem
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0
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3525
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October 5, 2014
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Issues with gravity
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5
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3086
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October 5, 2014
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Downstream and upstream
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3
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3073
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October 4, 2014
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Downstream and upstream
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0
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2998
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October 4, 2014
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[solved] Ghost Mapcollision not right. Can you find the Glitch in the AI Matrix?
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1
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13585
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October 3, 2014
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[solved] Ghost Mapcollision not right. Can you find the Glitch in the AI Matrix?
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0
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13593
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October 2, 2014
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Connected Textures?
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9
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17092
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October 2, 2014
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Shadowcasing Optimizations For Regular Tile Map.
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0
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2353
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September 29, 2014
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Shadowcasing Optimizations For Regular Tile Map.
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0
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2352
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September 29, 2014
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JOGL: 3D Sphere/Plane Collision (distance between 3D point and plane)
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5
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6907
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September 29, 2014
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Issues with gravity
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0
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3073
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September 28, 2014
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Connected Textures?
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0
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15801
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September 27, 2014
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Detecting islands on a 2d map?
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27
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13715
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September 26, 2014
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libgdx How to replace a tile in a tilemap?
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6
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9396
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September 25, 2014
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Moddius - A simple Modloader compatible with ANY Java game! (20+ Downloads!)
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0
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24117
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September 25, 2014
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JOGL: 3D Sphere/Plane Collision (distance between 3D point and plane)
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0
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6406
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September 25, 2014
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libgdx How to replace a tile in a tilemap?
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0
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8717
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September 25, 2014
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Faster A* Pathfinding
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13
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8735
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September 25, 2014
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Faster A* Pathfinding
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0
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8632
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September 24, 2014
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Rendering order in a 2d game
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9
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13860
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September 23, 2014
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