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Implementing a 2D city map with (mostly) free movement
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2
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2102
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October 21, 2014
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Implementing a 2D city map with (mostly) free movement
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0
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2076
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October 21, 2014
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How to simulate Electricity in Tile-based game
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0
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41260
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October 18, 2014
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Collision and gravity
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4
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3875
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October 16, 2014
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Collision and gravity
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0
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3849
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October 16, 2014
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Moddius - A simple Modloader compatible with ANY Java game! (20+ Downloads!)
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22
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24605
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October 10, 2014
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Particle Physics Problem
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4
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3221
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October 9, 2014
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[Libgdx] Move Box2D Body on Swipe
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0
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1752
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October 7, 2014
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[Libgdx] Move Box2D Body on Swipe
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0
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1759
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October 7, 2014
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Particle Physics Problem
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0
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3187
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October 6, 2014
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[jPCT] 3D vector math problem
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0
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3621
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October 5, 2014
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Issues with gravity
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5
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3208
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October 5, 2014
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Downstream and upstream
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3
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3181
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October 4, 2014
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Downstream and upstream
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0
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3087
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October 4, 2014
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[solved] Ghost Mapcollision not right. Can you find the Glitch in the AI Matrix?
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1
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13699
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October 3, 2014
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[solved] Ghost Mapcollision not right. Can you find the Glitch in the AI Matrix?
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0
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13711
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October 2, 2014
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Connected Textures?
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9
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17758
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October 2, 2014
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Shadowcasing Optimizations For Regular Tile Map.
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0
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2434
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September 29, 2014
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Shadowcasing Optimizations For Regular Tile Map.
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0
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2460
|
September 29, 2014
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JOGL: 3D Sphere/Plane Collision (distance between 3D point and plane)
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5
|
7111
|
September 29, 2014
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Issues with gravity
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0
|
3167
|
September 28, 2014
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Connected Textures?
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0
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15901
|
September 27, 2014
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Detecting islands on a 2d map?
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27
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14316
|
September 26, 2014
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libgdx How to replace a tile in a tilemap?
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6
|
9672
|
September 25, 2014
|
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Moddius - A simple Modloader compatible with ANY Java game! (20+ Downloads!)
|
|
0
|
24256
|
September 25, 2014
|
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JOGL: 3D Sphere/Plane Collision (distance between 3D point and plane)
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|
0
|
6524
|
September 25, 2014
|
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libgdx How to replace a tile in a tilemap?
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|
0
|
8799
|
September 25, 2014
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Faster A* Pathfinding
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13
|
9452
|
September 25, 2014
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Faster A* Pathfinding
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0
|
8856
|
September 24, 2014
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Rendering order in a 2d game
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9
|
14025
|
September 23, 2014
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