Implementing a 2D city map with (mostly) free movement
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2
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2026
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October 21, 2014
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Implementing a 2D city map with (mostly) free movement
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0
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2020
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October 21, 2014
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How to simulate Electricity in Tile-based game
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0
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41164
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October 18, 2014
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Collision and gravity
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4
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3795
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October 16, 2014
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Collision and gravity
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0
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3782
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October 16, 2014
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Moddius - A simple Modloader compatible with ANY Java game! (20+ Downloads!)
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22
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24297
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October 10, 2014
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Particle Physics Problem
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4
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3141
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October 9, 2014
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[Libgdx] Move Box2D Body on Swipe
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0
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1699
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October 7, 2014
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[Libgdx] Move Box2D Body on Swipe
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0
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1694
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October 7, 2014
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Particle Physics Problem
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0
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3128
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October 6, 2014
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[jPCT] 3D vector math problem
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0
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3554
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October 5, 2014
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Issues with gravity
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5
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3111
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October 5, 2014
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Downstream and upstream
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3
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3101
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October 4, 2014
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Downstream and upstream
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0
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3026
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October 4, 2014
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[solved] Ghost Mapcollision not right. Can you find the Glitch in the AI Matrix?
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1
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13620
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October 3, 2014
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[solved] Ghost Mapcollision not right. Can you find the Glitch in the AI Matrix?
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0
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13627
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October 2, 2014
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Connected Textures?
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9
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17235
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October 2, 2014
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Shadowcasing Optimizations For Regular Tile Map.
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0
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2381
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September 29, 2014
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Shadowcasing Optimizations For Regular Tile Map.
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0
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2381
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September 29, 2014
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JOGL: 3D Sphere/Plane Collision (distance between 3D point and plane)
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5
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6960
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September 29, 2014
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Issues with gravity
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0
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3103
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September 28, 2014
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Connected Textures?
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0
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15829
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September 27, 2014
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Detecting islands on a 2d map?
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27
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13883
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September 26, 2014
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libgdx How to replace a tile in a tilemap?
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6
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9459
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September 25, 2014
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Moddius - A simple Modloader compatible with ANY Java game! (20+ Downloads!)
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0
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24172
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September 25, 2014
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JOGL: 3D Sphere/Plane Collision (distance between 3D point and plane)
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0
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6437
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September 25, 2014
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libgdx How to replace a tile in a tilemap?
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0
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8746
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September 25, 2014
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Faster A* Pathfinding
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13
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8809
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September 25, 2014
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Faster A* Pathfinding
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0
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8687
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September 24, 2014
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Rendering order in a 2d game
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9
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13901
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September 23, 2014
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