Implementing a 2D city map with (mostly) free movement
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2
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2012
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October 21, 2014
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Implementing a 2D city map with (mostly) free movement
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0
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2009
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October 21, 2014
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How to simulate Electricity in Tile-based game
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0
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41152
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October 18, 2014
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Collision and gravity
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4
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3782
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October 16, 2014
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Collision and gravity
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0
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3769
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October 16, 2014
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Moddius - A simple Modloader compatible with ANY Java game! (20+ Downloads!)
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22
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24276
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October 10, 2014
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Particle Physics Problem
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4
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3128
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October 9, 2014
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[Libgdx] Move Box2D Body on Swipe
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0
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1688
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October 7, 2014
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[Libgdx] Move Box2D Body on Swipe
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0
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1685
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October 7, 2014
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Particle Physics Problem
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0
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3114
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October 6, 2014
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[jPCT] 3D vector math problem
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0
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3539
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October 5, 2014
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Issues with gravity
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5
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3100
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October 5, 2014
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Downstream and upstream
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3
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3089
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October 4, 2014
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Downstream and upstream
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0
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3014
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October 4, 2014
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[solved] Ghost Mapcollision not right. Can you find the Glitch in the AI Matrix?
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1
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13605
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October 3, 2014
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[solved] Ghost Mapcollision not right. Can you find the Glitch in the AI Matrix?
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0
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13609
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October 2, 2014
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Connected Textures?
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9
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17162
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October 2, 2014
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Shadowcasing Optimizations For Regular Tile Map.
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0
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2368
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September 29, 2014
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Shadowcasing Optimizations For Regular Tile Map.
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0
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2368
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September 29, 2014
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JOGL: 3D Sphere/Plane Collision (distance between 3D point and plane)
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5
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6932
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September 29, 2014
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Issues with gravity
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0
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3090
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September 28, 2014
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Connected Textures?
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0
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15817
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September 27, 2014
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Detecting islands on a 2d map?
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27
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13815
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September 26, 2014
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libgdx How to replace a tile in a tilemap?
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6
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9430
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September 25, 2014
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Moddius - A simple Modloader compatible with ANY Java game! (20+ Downloads!)
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0
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24157
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September 25, 2014
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JOGL: 3D Sphere/Plane Collision (distance between 3D point and plane)
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0
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6421
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September 25, 2014
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libgdx How to replace a tile in a tilemap?
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0
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8734
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September 25, 2014
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Faster A* Pathfinding
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13
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8762
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September 25, 2014
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Faster A* Pathfinding
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0
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8660
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September 24, 2014
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Rendering order in a 2d game
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9
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13885
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September 23, 2014
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