Name him Boo.
It’s simple, and fits his cuteness!
Name him Boo.
It’s simple, and fits his cuteness!
Name him as █|█|█|█ in the Intergalactic Trash language!
Ha! I get it. Hmm… My vote would be for Oswaldo! Just found it in a random name generator I use and I thought it sounded different and fun.
Chip,
Boo,
Jev (I’m an egotistical bastard at times),
Billy,
and Chilly.
Wait for it…
Duke!
Oh jeez wait! I remember that show! Thats so… Just strange i didn’t even think about that Ok, Oswald is now my new name for blue octopus in my games
Beware of copyrights!
Eh, I seriously doubt any of my games could get big enough to be noticed by the company who animates him
Are you sure?
Viacom never forgets,
Viacom never forgives…
Seriously, I posted 30 seconds of spongebob on a video, and it got removed by viacom. The are sharp on this…
Oh well, I guess I’ll deal with it when it happens. Besides, if I don’t use the exact same texture for oswaldo as in the tv show, I don’t believe I can be sued for using a common name. And if you can… That would just make me incredibly angry. Its a name, get over it.
Best name ever! ;D
Thanks for the suggestions we’ll think about it (not in short-term because we’re so busy finishing the features that we’ll include in the demo).
P.S.: @SHC I’ve never seen that cartoon :o It wasn’t shown in Spain.
I didn’t watch it on tv. It is in a DVD my uncle gifted me for my 4th birthday.
A preview version of the HUD. There will be minor changes for the space stages (catched trash, fuel,… we need to add them). We’re still choosing the final color because,the color of factories won’t be blue (very WIP!),so we need a good “contrast” between HUD and the gameplay part.
Hope that you like it!
It looks good so far, but I’ve never liked a HUD that uses physical objects as the textures. Its a personal preference but I prefer either solid colors or basic textures. It just make everything feel more professional to me, I guess. Just my thoughts!
Normally I wouldn’t either, but with this game, the aesthetic makes it okay (for me, anyway.)
Thats true, the textures are done very well and they all fit together! I also love the color scheme for the game
I feel like the character should be red by default.
It would contrast well.
@opiop65@wesley.laferriere
So you think that this HUD is cool? You should know that the weapon/ammo/health screen and the mission briefing screen will have a CRT shader effect; and mission briefing screen and hiddens coins panel will be hide until you complete a mission or you get a coin.
@kpars
I like him red too, but he reminds Super Meat Boy for most people.
And finally, we wanna show you one of our most loved characters: the robot that works at the gas station. It appears when the spaceship doesn’t land at the center of the platform, where the trash gate is. It can push or pull on the spaceship.
This is the robot walking:
Here it’s grabbing the spaceship:
And this is the robot pulling on the spaceship:
If you wanna know something about the robot let us know
Nice animations, one thing I noticed though, the treads seem to be turning the wrong direction for the walking and pulling. Otherwise pretty good!
I love that shooting animation!
Sorry, I meant I dont like the HUD textures. I dont like when the textures reference an outside object, I like plain textures. Thats just me though.