Ouya: a $99 Android game console

No one can really enjoy Super Metroid with onscreen pad. You slip of the virtual pad and dont notice and shit.

But you can’t compare a 1.6GHz quad core RISC processor to even a 3.2GHz dual core x86. The x86 does a lot more work per cycle.

So the x86 one is even better?

Way better, I believe…

So this is the thing we all should be afraid of… :confused:

A 3.2GHz x86 would be doing a lot of work, yes. You might notice the PowerPC Xenon isn’t such a chip. Xenon doesn’t even do out-of-order execution.

As for the Cell, no one can really say what its true capabilities are, but it does seem to be a square peg in a world of round holes, with its stream processing capabilities made increasingly irrelevant by GPU computing.

This is definitely a nice CPU to have in a console, but if all you have are ports of phone games, that’s not going to move units.

Slight correction - the PS3 has 256Mb main ram and 256Mb graphics ram, whereas the 360 has 512Mb of unified (ie. main + graphics) ram. Given that the Tegra is a SoC, I’m guessing that it’s 1Gb unified?

Aside from power, one strategy was apparently to have such a unique structure, that porting a ps3 game would be really hard. They wanted to increase exclusives.

PowerPC??? No I didn’t notice that… So we are comparing risc with risc, in which case I agree the Ouya hardware looks pretty good.

I’ll make a Missile Command for it - happy days on the atari in front of the telly…

Nothing like global nuclear warfare what with a bunch of aliased lines and circles =D
I love it too. But you kinda need a trackball controller…

Don’t frown. I loved the jumpy faces.

Minecraft is going to be on there - that is one very good selling point. I doubt everything will be free - indies would want to make money somehow.
EDIT: I stand corrected! Everything is free! Woohohohue. I wonder how indies benefit from this then. :clue:
Even if they only took a small percentage (5), that still adds up if this console gets going.

Let’s hope, not hype.

In these SoCs it’s generally the case that you specify somewhere at boot time how the RAM is to be dedicated.

Cas :slight_smile:

Let me cross-post from the other Ouya thread on this forum:

Guys I just read the FAQ, the whole “Free to play” thing is bit of a misnomer. They mean that every game will be either free or have a free demo. No game is paid only, this way you can try before you buy. Of course there will be support for paid games AND paid in-game items so relax.

From the FAQ:

  • Business model is same as everything, you get 70%, they get 30%. This looks like Google Play will not be on it, but some sort of Ouya-only marketplace.
  • This thing isn’t just games, it can also have apps.
  • If you are a dev and want to be featured early, contact them at devs@ouya.tv

With the Kickstarter well above $4 million on the second day, this thing has a HUGE potential.

Yeah I got that… However Xbox Live and PSN have a demo for every game aswell, at least every AAA title. So not sure how thats special.

As a consumer, in a console and mobile device saturated market, why would I buy this device when I already have a console ?

That’s not the case at all - some games get demos, often after actual release, but many, many games do not, and it’s not required too. XBLA is interesting in that it’s a publishing requirement to have a demo available at the same time as launch, which IMHO is still the only service to actually require this.

So following the XBLA example is still noteworthy (and a good move I think).

On a related note Final Fantasy 3 for Android just came out. All 3d and remade and stuff. would like to play that with a gamepad =o

20 :open_mouth: I’d like to, but I dont have those money for an android game.

Well I dont have a phone that can handle 3D games… =D

Does someone know how its store will work? I know nothing about the validation process.

No news of the Ouya store yet. I’m on the lookout because I’m very interested too. However, since it’s very open to indie’s and has a straightforward 70-30 revenue model, it should be very easy.

Kickstarter is up at $4.5million now by the way :o