LodeScape RPG

sent you a friend request

There is a thing called private messages on the forum you know :slight_smile:

Mike

I hit my limit of 5 messages for today :frowning:

Just added a pick axe animation :smiley:

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I could use some help for suggestions on how to make an animation when the person is facing down (south) or up (north). It is very simple to do it left or right but I am confused on how to do it up or down… So for all you animators out there I could use some help

Hey guys just made a really quick and simple falling leaves animation that you can see when you go near a tree. Feedback is welcome

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Decided to go open source if anyones interested: grab it here

I know my coding isn’t the best but everythings a learning experience at this point and I am truly learning a lot from this game!

That’s awesome. I’m about to move on to a game with these same mechanics. (Top down 2d tiled)
It will definitely help to look at your code. Thanks!

Awesome! Hope my code can help

Got some android stuff working :smiley: also a new bitmap font finally!

Screenshot from by phone ^

Anyone have a suggestion for a name? I was thinking Adventure Lode, but I want to hear your opinions :slight_smile:

A very simple and effective XP / HP system has successfully been added to the game :smiley:
Currently you get one xp point for each tree you chop down or rock you mine.

Download the most recent version here: http://goo.gl/gDCR4

Heres a little video of it too

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Eventually hp will be affected as a mob attacks you but it just stays at 100% for now :slight_smile:

[quote=""]
…we’ll go to Very Distant Lands? :slight_smile:

[quote=""]
What’s the range of skills you’d imagine having in the game?

Lode means like a mine or a vein of something I’m pretty sure…

And for the range of skills what exactly do mean?

Well, you’re talking about gaining XP, and the player engaging in various activities like mining, woodcutting, agriculture, combat, etc. etc. etc. So, I was wondering if the character had associated stats or attributes for activities like these?

(Also, reference.)

I think in the future that’s a great thing to add, and you can unlock new swords/ hatchets/ etc based on that particular skill level, although the overall level will remain. And for your link you sent me an adventure time intro video where the game name I was thinking was adventure lode not time.

Hey guys I finally added the unlimited grass texture so no more of that annoying void symbolizing the end of the world!
Video:

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Download: http://goo.gl/lvdwZ

Did you do it my way? ;D

Your code was confusing me somewhat (maybe I just didn’t spend enough time looking at it) but I’m pretty sure it turned out to be the same as both of ours used 2 for loops:)

Just made a trello for the game: https://trello.com/board/mc2d/518466dc2ca2121279006100

Helps you guys suggest new features and helps me stay on task more often :slight_smile:

Just made a trello for the game: https://trello.com/board/mc2d/518466dc2ca2121279006100

Helps you guys suggest new features and helps me stay on task more often :slight_smile: