Engine Test For Optimization Please!

800x600 fullscreen works find now on 1024x600 netbooks.
Obviously still can’t do windowed mode without part of the window being obscured.
Also can’t see the fps meter in windowed mode?!

Shaders arn’t supported on the Intel 945 chipset.
Without Shaders:

Acer Aspire One 8.9", Atom 1.6ghz, Windows XP, latest drivers(I think? havn’t checked in a while)

Intel 945, fullscreen 800x600 @ 166mhz(stock) : ~41fps.
Intel 945, fullscreen 800x600 @ 400mhz(overclock) : ~42fps.

Obviously gpu clock speed is not the limiting factor!

[quote]Obviously gpu clock speed is not the limiting factor!
[/quote]
Oh no, I’m sure the engine test is CPU limited in your case. There’s a lot of animation going on in every frame, and all of the interpolation is done on the CPU. Granted, the scene is a sort of “worst case scenario,” but hey, it’s a benchmark after all. :stuck_out_tongue:

[quote]I really love the model. whats it from?
[/quote]
It’s the Dr. Freak model available everywhere on the web. Just do a google search for it (I’m pretty sure it’s an MD2 originally). I cleaned it up a bit in Blender (since MD2 has horrible normals).

[quote]but… it was hopelessly broken looking with shaders.
[/quote]
Cas, could you post a screenshot of that please? I just want to make sure there’s nothing wrong with my shader code.

Also, I just posted another update for it now. If you uncheck the “submit info” button in the menu, you don’t have to fill in the boxes anymore.

Anyone have any recommendations on what to do about non-shader mode? I’ve thought a few times about including a pipeline version of bump mapping and per-pixel lighting, but I’m worried that on older hardware that can’t run the shaders correctly, doing it via a 4-pass texture method would just kill the performance anyway. It’s the per-pixel lighting that I miss the most. ???

I just updated the benchmarker with LWJGL 2.2.2. I also implemented intermittent animation and eek’d out an overly reasonable 25% increase in frame speeds. Please run it again, and let me know in this thread if you also noticed the framerate increase.

Thanks!!