LibGDX "fake 3d" camera / rendering questions
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1
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1796
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October 29, 2016
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[LWJGL] 3 - Windowed borderless
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0
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3431
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October 29, 2016
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library for height map generation
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0
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1602
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October 29, 2016
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library for height map generation
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0
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1602
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October 29, 2016
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My first Android Game
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0
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12691
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October 28, 2016
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[LibGDX] Ported shader from ShaderToy.com not working
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0
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1700
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October 28, 2016
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[LibGDX] Ported shader from ShaderToy.com not working
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0
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1611
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October 28, 2016
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Texture Farm
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8
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3189
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October 28, 2016
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It's official: Java 9 will support Ahead-Of-Time (AOT) compilation
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6
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5588
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October 28, 2016
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JOML 1.9.0 Pre-Release
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7
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4467
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October 28, 2016
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Texture Farm
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0
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3185
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October 28, 2016
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LWJGL GL30.glGenVertexArrays() returns duplicate ids
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0
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6180
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October 28, 2016
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It's official: Java 9 will support Ahead-Of-Time (AOT) compilation
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0
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5476
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October 28, 2016
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Vertex cache shenanigans 2 - WTF, Nvidia???
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3
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13306
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October 27, 2016
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Slick2D - Ripple effect on images
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0
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2681
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October 27, 2016
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[LWJGL] 3 - Working with contexts
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15
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11989
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October 27, 2016
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Game development workflow
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0
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20858
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October 27, 2016
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Active Rendering, flickering
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3
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2699
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October 26, 2016
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I am unable to get any shape representation with VBO (triangle)
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0
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1883
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October 26, 2016
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[LWJGL] 3 - Working with contexts
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0
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8769
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October 26, 2016
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Vertex cache shenanigans 2 - WTF, Nvidia???
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0
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13071
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October 26, 2016
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Artemis-odb, how to initialize components?
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6
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4040
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October 26, 2016
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Low poly vs. highres normal maps
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7
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3366
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October 25, 2016
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Dynamically produce a shatter pattern
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1
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2230
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October 25, 2016
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Super Java2D Engine!
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7
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9200
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October 25, 2016
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The Count Lucanor
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2
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6391
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October 25, 2016
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Sprite not drawing?
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0
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2014
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October 24, 2016
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LibGDX "fake 3d" camera / rendering questions
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0
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1339
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October 24, 2016
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Low poly vs. highres normal maps
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0
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3316
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October 24, 2016
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JOML 1.8.0 Release
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48
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42384
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October 24, 2016
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